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[TF2] TFDodgeball


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Mr.Clapton
Junior Member
Join Date: Oct 2013
Old 09-11-2014 , 19:25   Re: [TF2] TFDodgeball
Reply With Quote #971

Since yesterday's update, seems that the plugin can't track players position and set them as a target. Rockets are still being fired, but I think its randomly.
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narugo
Member
Join Date: Mar 2013
Location: São Paulo - Brazil
Old 09-22-2014 , 22:18   Re: [TF2] TFDodgeball
Reply With Quote #972

Quote:
Originally Posted by Mr.Clapton View Post
Since yesterday's update, seems that the plugin can't track players position and set them as a target. Rockets are still being fired, but I think its randomly.
hello, any fix for this? I've also manually updated Gamedata, but rocket is not tracking players
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Last edited by narugo; 09-24-2014 at 19:50.
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Negratius
Member
Join Date: Feb 2013
Location: São Paulo, Brasil
Old 09-24-2014 , 21:09   Re: [TF2] TFDodgeball
Reply With Quote #973

Since those last updates my server is crashing randomly, and also the same problem with the rocket's tracking.

I've tested some other SM snapshots but with no success

If someone could take a look on this, would be great

Thanks!
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 09-25-2014 , 05:48   Re: [TF2] TFDodgeball
Reply With Quote #974

Seems it cannot home into people, rockets keep shooting wrong.
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Mr.Clapton
Junior Member
Join Date: Oct 2013
Old 09-29-2014 , 20:07   Re: [TF2] TFDodgeball
Reply With Quote #975

Nothing new?
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 09-30-2014 , 02:23   Re: [TF2] TFDodgeball
Reply With Quote #976

The last update removed the homing stats on rockets, so all other plugins that relied on homing from rockets also dont work as far as i know. Something i believe we cannot do much about at this point, correct me if i am wrong.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 09-30-2014 , 13:12   Re: [TF2] TFDodgeball
Reply With Quote #977

Quote:
Originally Posted by snelvuur View Post
The last update removed the homing stats on rockets, so all other plugins that relied on homing from rockets also dont work as far as i know. Something i believe we cannot do much about at this point, correct me if i am wrong.
There are likely ways to work around it (using OnGameFrame for instance?), but they'd be messy.
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Arky
Junior Member
Join Date: Jul 2013
Location: São Paulo, Brazil.
Old 09-30-2014 , 18:29   Re: [TF2] TFDodgeball
Reply With Quote #978

Quote:
Originally Posted by Powerlord View Post
There are likely ways to work around it (using OnGameFrame for instance?), but they'd be messy.
We are using Damizean's "Yet another dodgeball plugin" while TF Dodgeball can't be used. Damizean's plugin have homing rockets? Because it's working as usual. Which is funny, even with no updates in years, his plugin continues to work like nothing ever happened to TF2.

The problem is that his targeting system is totally different from TF Dodgeball. His plugin chooses the farthest player to become a target after a rocket is reflected instead of choosing the closest one.

Thats why we like TF Dodgeball, because it always chooses the closest player after a rocket is reflected.

Anyway, we hope that this still can be fixed.
Thanks!
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Last edited by Arky; 09-30-2014 at 18:30.
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Dragon_Master
Member
Join Date: Oct 2014
Old 10-12-2014 , 07:13   Re: [TF2] TFDodgeball
Reply With Quote #979

i have a problem. the rockets won't home on anyone. it justs spams rockets into nowhere, the server lags even on my own pc and after i leave after my test run the server crashes :/

Last edited by Dragon_Master; 10-12-2014 at 07:22.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 10-12-2014 , 21:18   Re: [TF2] TFDodgeball
Reply With Quote #980

Quote:
Originally Posted by Dragon_Master View Post
i have a problem. the rockets won't home on anyone. it justs spams rockets into nowhere, the server lags even on my own pc and after i leave after my test run the server crashes :/
Quote:
Originally Posted by snelvuur View Post
The last update removed the homing stats on rockets, so all other plugins that relied on homing from rockets also dont work as far as i know. Something i believe we cannot do much about at this point, correct me if i am wrong.
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