Resurrecting this thread, since there was no definitive solution found (from what I can tell).
Tried determining using TF2Attributes, but this doesn't work either:
Code:
if(TF2Attrib_GetByName(weapon, "weapon_uses_stattrak_module") != Address_Null)
{
return true;
}
if(TF2Attrib_GetByName(weapon, "weapon_stattrak_module_scale") != Address_Null)
{
return true;
}
if(TF2Attrib_GetByName(weapon, "kill eater") != Address_Null)
{
return true;
}
Did anyone else find a solution?
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