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[L4D] Changing spawn times?


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wgooch
Member
Join Date: Dec 2008
Old 05-14-2009 , 18:06   [L4D] Changing spawn times?
Reply With Quote #1

I've been trying to find a way to change the time till a player enters ghost without altering it for any other player, I've found the netprop m_ghostSpawnClockCurrentDelay, but it always seems to always be set to 0 and changing it makes no difference. I've also tried m_ghostSpawnClockMaxDelay, but I've gotten no luck there either.
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kasper21
Junior Member
Join Date: May 2009
Old 05-22-2009 , 17:48   Re: [L4D] Changing spawn times?
Reply With Quote #2

Hello,

try this commands:

sm_cvar z_ghost_delay_max
sm_cvar z_ghost_delay_min


I think a good solution is:

sm_cvar z_ghost_delay_max "20"
sm_cvar z_ghost_delay_min "15"
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wgooch
Member
Join Date: Dec 2008
Old 05-26-2009 , 21:18   Re: [L4D] Changing spawn times?
Reply With Quote #3

Problem being that with that it sets a constant spawn time for every player, I'd like to only set a single player's spawn time, I did try playing with that for some time though.
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