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[SUPERPOWER] Rupture v1.3


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
ezio_auditore
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Join Date: May 2013
Old 06-18-2014 , 10:43   [SUPERPOWER] Rupture v1.3
Reply With Quote #1

Rupturev1.2
-ezio_auditore

.:: Description ::.
Have you ever played Dota 2? No, well let me explain this plugin then.
Inspired from Bloodseeker of Dota 2 (Don't know about Dota 1), I made
this plugin. Rupture is a spell of Bloodseeker
This plugin gives everyone a superpower (Better to say it a Majic Spell)
called Rupture.
Whenever this spell is called, total destruction is guaranteed. The person
on whom a Rupture is called, takes damage whenever he moves if he is Ruptured.
Bind +rupture with key and then press it to call a Rupture. For successfully
calling a Rupture, your Mana must be higher then specified (From CVars).
If you have enough Mana, Rupture is called and a red dome is released from
your position. Any enemy occuring in that dome gets Ruptured by you. If your
Ruptured enemy gets killed by majic, then you have earned a frag. Or
if your ruptured enemy gets killed by any other person, then your Mana got
wasted well and you got to wait until its recharged again.
Oh! I neray forgot!
1.) The Rupture Dome is of a specific radius which could be adjusted in CVars.
2.) Damage dealt by moving while ruputred can also be controlled.
3.) The Rupture work for a short time that can also be adjusted.
4.) Ruptured players glow Gold
5.) When Someone is Ruptured, they get a screenfade and a proper message
saying who Ruptured them
6.) You get Unruptured after death

.:: CVars ::.
amx_rupture_radius | Effective Radius Of Rupture | Default 250
amx_rupture_time | Time For Which The Rupture Works | Default 15 (seconds)
amx_rupture_mana | Minimum Mana Required To Call a Rupture | Default 75
amx_rupture_mana_limit | Highest Mana a Player Can Have | Default 300
amx_rupture_move_damage | Damage Dealt While In Rupture | Default 3

.:: Commands ::.
Simply Press The Key Bound With +rupture

.:: Changelog ::.

============================================= ================================
v1.00 : Initial Release
============================================= ================================
v1.1 : Minor Fixes
Removed Force Bind of +rupture key
Added Gold Color Instead of Red
============================================= ================================
v1.2 : Added new sounds for
1.) Calling a Rupture
2.) Getting Ruptured by an enemy
3.) Killing an enemy by Rupture
4.) Death by Rupture

Added Fun Module
Removed fakemeta_util [**will still keep fakemeta to detect movement keys**]
============================================= ================================

v1.3 : Added CVar for bind of +rupture key (JHob94)
amx_rupture_key [0/1/2]
0 : +USE key will be used.
1 : +RELOAD key will be used (For Knife Servers)
2 : Custom Bind

============================================= ================================


WARNING: It takes a lot of juice to regenerate Mana, So use wisely
IMPORTANT: You must bind +rupture to call a Rupture
Attached Files
File Type: zip cstrike.zip (54.7 KB, 159 views)
File Type: sma Get Plugin or Get Source (rupture.sma - 800 views - 10.0 KB)
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Last edited by ezio_auditore; 08-17-2014 at 00:59. Reason: Update
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EthicalHacker007
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Join Date: May 2014
Old 06-18-2014 , 10:51   Re: [SUPERPOWER] Rupture
Reply With Quote #2

How do we get 'mana'?
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Last edited by EthicalHacker007; 06-20-2014 at 04:51. Reason: Fixed.
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ezio_auditore
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Join Date: May 2013
Old 06-18-2014 , 10:52   Re: [SUPERPOWER] Rupture
Reply With Quote #3

You get mana at the time you connect
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Last edited by ezio_auditore; 06-18-2014 at 10:52.
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EthicalHacker007
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Old 06-18-2014 , 10:57   Re: [SUPERPOWER] Rupture
Reply With Quote #4

If we get 'mana' when we connect then why have you set this cvar "amx_rupture_mana_limit | Highest Mana a Player Can Have | Default 300" and where's the cvar to set 'mana' on player connection?
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ezio_auditore
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Join Date: May 2013
Old 06-18-2014 , 10:59   Re: [SUPERPOWER] Rupture
Reply With Quote #5

No need of that.
You start from 0
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<VeCo>
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Old 06-18-2014 , 11:11   Re: [SUPERPOWER] Rupture
Reply With Quote #6

No blood effects?
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Last edited by <VeCo>; 06-18-2014 at 11:14.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 06-18-2014 , 11:21   Re: [SUPERPOWER] Rupture
Reply With Quote #7

PHP Code:
client_cmd(id"bind v +rupture"
Slowhacking,please remove this and put a message to tell players to bind this power.

PHP Code:
public client_disconnect(id)
{
    
client_cmd(id"unbind v")

It's not possible to do this in client_disconnect, to slowhack them again, so it's useless ( first, it won't work, seconds please remove slowhack ).

Quote:
Originally Posted by YamiKaitou View Post
Don't use fakemeta_util.
Nice plugin & ideea, but you should add more effects to it.
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EthicalHacker007
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Old 06-18-2014 , 11:49   Re: [SUPERPOWER] Rupture
Reply With Quote #8

Quote:
Originally Posted by ezio_auditore View Post
No need of that.
You start from 0
So if I start from 0 that means I get 'mana' when I kill someone? Instead of
PHP Code:
client_cmd 
which is slowhacking and blocked now, use
PHP Code:
engclient_cmd 
. It's server side and is not counted as slow hacking according to fysiks sir.
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 06-18-2014 , 12:02   Re: [SUPERPOWER] Rupture
Reply With Quote #9

The only way this plugin works is on a nosteam client becuse it uses slowhacking
I guess ezio_auditore uses nosteam then?
Or he just posted an plugin that he didnt even test
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Last edited by ironskillz1; 06-18-2014 at 12:13.
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ezio_auditore
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Old 06-18-2014 , 12:11   Re: [SUPERPOWER] Rupture
Reply With Quote #10

Not actually.
i didn't have any idea about
engclient_cmd
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