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A question about sway in Left 4 Dead 1 and 2.


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DODOS imreal
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Join Date: Jan 2024
Old 01-09-2024 , 10:05   A question about sway in Left 4 Dead 1 and 2.
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I know the question sounds weird, but is there any way to add sway using a plugin? I found that the cl_wpn_sway_scale and cl_wpn_sway_interp commands should be responsible for sway, but for some reason this ConVar doesn't mean anything in the game. And I found the source-files in which this ConVar has a variable and what and how it is responsible for. Predicted_viewmodel.cpp and Predicted_viewmodel.h. These commands are preserved in the game, as they are in client.dll (when compiling the dll, all the cpp and h files were used) in the bin folder.

https://mega.nz/folder/US4QGLjb#vnGU.../file/hLY1XA7K - there's the source (I think)
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Last edited by DODOS imreal; 01-09-2024 at 10:12.
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