Would it be something like this?
PHP Code:
#include <sdkhooks>
#include <sdktools>
#define CSAddon_NONE 0
#define CSAddon_Flashbang1 (1<<0)
#define CSAddon_Flashbang2 (1<<1)
#define CSAddon_HEGrenade (1<<2)
#define CSAddon_SmokeGrenade (1<<3)
#define CSAddon_C4 (1<<4)
#define CSAddon_DefuseKit (1<<5)
#define CSAddon_PrimaryWeapon (1<<6)
#define CSAddon_SecondaryWeapon (1<<7)
#define CSAddon_Holster (1<<8)
public OnPluginStart()
{
RegConsoleCmd("sm_test", test);
}
public Action:test(user, args)
{
for(new client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client))
{
SDKHookEx(client, SDKHook_PostThinkPost, OnPostThinkPost);
SetEntProp(client, Prop_Send, "m_nRenderFX", RENDERFX_NONE);
SetEntProp(client, Prop_Send, "m_nRenderMode", RENDER_NONE);
}
}
new entity = MaxClients+1;
while( (entity = FindEntityByClassname(entity, "weaponworldmodel")) != -1 )
{
SetEntProp(entity, Prop_Send, "m_nModelIndex", 0);
}
}
public OnPostThinkPost(client)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"))
if (GetClientTeam(client) == CS_TEAM_T)
{
SetEntProp(client, Prop_Send, "m_iSecondaryAddon", weapon_knife);
SetEntProp(client, Prop_Send, "m_iAddonBits", weapon_molotov);
}
}
I got this code from
here.