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D o o m
Veteran Member
Join Date: Sep 2005
Location: Germany
Old 01-05-2008 , 00:40   Re: Hi
Reply With Quote #11

Quote:
Originally Posted by pimpinjuice View Post
- Changed from SHVector to ADT arrays which essentially means that SHVector is no longer required, making both of our lives much easier. This also removes that other layer of possible crash causes.
It means you don't have to include the file anymore, doesn't it?

Because if you download your SH:S it is still included in SHSource.sp, maybe you should remove it from it, too when it's not needed ;)

*EDIT*
Well, removing doesn't work in that file ^^
Cause there are a few commands using it..
Where can I get the shvector.inc file? Because it isn't anymore in the download and so I get an error when I'm compiling it..
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Heroes
:+: Deadpool :+:

Last edited by D o o m; 01-05-2008 at 00:44.
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{LOD}Scarecrow
Member
Join Date: Dec 2004
Location: AZ
Old 02-17-2008 , 14:29   Re: Hi
Reply With Quote #12

Did this project die?? I was hoping for some new heros, and some of the current ones won't compile!
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mrvelocity
Junior Member
Join Date: Jan 2008
Old 02-20-2008 , 17:43   Re: Hi
Reply With Quote #13

scarecrow, if you open the heroes.sp you should look through it and find the errors like i did... I know absolutely NOTHING about coding but i found a few things wrong somehow... like for beast (Coz it didnt compile for me)
It does armor/hp/gravity/speed and i looked through it for abit and found this near the start

"new Handle:cvarSpeed,Handle:cvarHealth,Handle:cva rArmor;"

Wheres the gravity!?!? so just put somewhere in there Handle:cvarGravity

"new Handle:cvarSpeed,Handle:cvarGravity,Handle:cv arHealth,Handle:cvarArmor;"

and some other problems i found compiling was... just above that...
it says

"#include <SHSource/SHSource_Interface.inc>"

You need to replace those arrows with quotes so it ends up

#include "SHSource/SHSource_Interface.inc"

and thats all i did and found all my heroes work fine now...

Except for batgirl... But yer...

Try that out
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