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[L4D1] Objects Spawner Fork + Sparta maps


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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 03-14-2021 , 09:09   Re: [L4D1] Objects Spawner Fork + Sparta maps
Reply With Quote #11

Camel., find desired mdl file, find all dependency files (other models, animation, textures; for props, it's usually textures only), e.g. inspecting with Hex editor, Model Viewer + Crowbar decompiled qc.
Pack all dependencies in bz2, and upload in content-server, upload mdl / ani / ... in gameserver.
Create plugin to upload all required files to your clients, and for precaching the model on server.

You can find some information in the article: [TUT] How to make model to be compact

If you are unsure in your skill, ask somebody who knows better. E.g. you can order paid request from me.

PS. As about Object spawner, you need to add the new model in l4d2_spawn_props_models.txt list.
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Last edited by Dragokas; 03-14-2021 at 09:12.
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VladimirTk
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Join Date: Apr 2021
Location: Perú - Latino América
Old 07-13-2021 , 17:31   Re: [L4D1] Objects Spawner Fork + Sparta maps
Reply With Quote #12

Very interesting complement , but how can it be adapted for L4D2 without having ERROR in the models?
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 07-13-2021 , 17:45   Re: [L4D1] Objects Spawner Fork + Sparta maps
Reply With Quote #13

Download model list from the original thread: https://forums.alliedmods.net/showpo...&postcount=178
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