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Three basic questions for future plugins I'm going to ask for l4d2


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King_OXO
Senior Member
Join Date: Dec 2020
Location: Brazil
Old 09-11-2021 , 13:56   Three basic questions for future plugins I'm going to ask for l4d2
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first question: is it possible to put PreThinkPost in entity with string? if there is a way to pass me an example scripting, please.

second question: what is the scripting of this animation of the survivor after being revived by a defibrillator?
Revived by a defib animation

third question: what is the name of this entity?
It's this yellow entity

Last edited by King_OXO; 09-11-2021 at 15:47.
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 09-12-2021 , 07:47   Re: Three basic questions for future plugins I'm going to ask for l4d2
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first:
You first question I didn't understand, maybe you have to be more clear.

second:
If you mean the electric/spasm animation you do this by using "ent_fire survivor_death_model Shock" in the console.

I made a plugin related to that: [L4D2] Survivors Dead Bodies Spasm

third:
This entity is a created with a TE_SetupBeamRingPoint.

Here is an example: beacon.sp

You can test by yourself with "!beacon @me"
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Last edited by Marttt; 09-12-2021 at 07:49.
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King_OXO
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Join Date: Dec 2020
Location: Brazil
Old 09-12-2021 , 16:58   Re: Three basic questions for future plugins I'm going to ask for l4d2
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Quote:
Originally Posted by Marttt View Post
first:
You first question I didn't understand, maybe you have to be more clear.

second:
If you mean the electric/spasm animation you do this by using "ent_fire survivor_death_model Shock" in the console.

I made a plugin related to that: [L4D2] Survivors Dead Bodies Spasm

third:
This entity is a created with a TE_SetupBeamRingPoint.

Here is an example: beacon.sp

You can test by yourself with "!beacon @me"
first:

what I wanted to ask, is it possible to add PreThinkPost to an entity

second:

it's animation of the survivor standing up with that brightness on the screen
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