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Subplugin Submission [ZP] Addon: Ice Cube (ZP5.0 + ZP 4.3)


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wicho
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Join Date: Feb 2012
Location: GuateAmala
Old 07-21-2014 , 22:39   Re: [ZP5.0] Addon: Ice Cube
Reply With Quote #11

Well happens all the time and no for the moment i dont have errors on log but if i found i will post, another thing remove the entity on client disconnect sometimes when the player disconnect the model stay on a place in all the map and when the zombies turn on human too..

Last edited by wicho; 07-21-2014 at 22:46.
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Old 07-21-2014, 22:47
.Dare Devil.
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 07-21-2014 , 23:09   Re: [ZP5.0] Addon: Ice Cube
Reply With Quote #12

Quote:
Originally Posted by .Dare Devil. View Post
Thank you for giving me credits for creating that model.
Oh yeah, and credits for idea ... You did come to this thing by yourself and never saw mod called zp++ ...
You guys didint get the models/sprites from my server, you created them by yourself
I don't see anywhere that you created them, and the idea was from a youtube clip, because they all requested ice cube effect, and i think no one seen your ZP++ because you never released it?
However i don't mind adding you in the credits i focuse on the code not a model. And i don't see any sprites here. The code was made from 0, model was taken from here as a request specialy for ZP mod.

Quote:
Originally Posted by wicho View Post
Well happens all the time and no for the moment i dont have errors on log but if i found i will post, another thing remove the entity on client disconnect sometimes when the player disconnect the model stay on a place in all the map and when the zombies turn on human too..
Quote:
Originally Posted by wicho View Post
I found a bug when a player freeze a zombie sometimes the model dont appear same when freeze several zombies some zombies dont have the cube model..
Ill try to fix it as soon as im able to test it or even faster i know everyone on zp wanted this so ill check more exp users for there suggestions on what could be a problem.
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Last edited by H.RED.ZONE; 07-21-2014 at 23:27.
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Old 07-21-2014, 23:56
.Dare Devil.
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CryWolf
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Join Date: Jul 2008
Location: Romania
Old 07-22-2014 , 01:50   Re: [ZP5.0] Addon: Ice Cube
Reply With Quote #13

Dare please finish once for all this child things, you cry ike a baby omg it's just a model for christ sake.

H.RED.ZONE: Great work really appreciated, add forwards for client_disconnect, client_cured, client_died and then it's all ok
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Old 07-22-2014, 02:37
.Dare Devil.
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 07-22-2014 , 07:22   Re: [ZP5.0] Addon: Ice Cube
Reply With Quote #14

Updated it. Report other bugs if you get them. (:
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 07-22-2014 , 11:19   Re: [ZP5.0] Addon: Ice Cube v1.1
Reply With Quote #15

Thank you, H.RED.ZONE. I have tested it with ZP5.0.8 and it is working well.

Below is the screenshots:



Last edited by zmd94; 07-22-2014 at 11:19.
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Light_Dark
Member
Join Date: Jul 2013
Old 07-22-2014 , 12:33   Re: [ZP5.0] Addon: Ice Cube v1.1
Reply With Quote #16

gg man nice effects and no lag
as always your rock
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 07-22-2014 , 12:50   Re: [ZP5.0] Addon: Ice Cube v1.1
Reply With Quote #17

Quote:
Originally Posted by Light_Dark View Post
gg man nice effects and no lag
as always your rock
Thank you glad to share them. (:
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wicho
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Join Date: Feb 2012
Location: GuateAmala
Old 07-22-2014 , 14:25   Re: [ZP5.0] Addon: Ice Cube v1.1
Reply With Quote #18

I found another bug when a player freeze the nemesis the model stay on a place all the map..
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 07-22-2014 , 14:55   Re: [ZP5.0] Addon: Ice Cube v1.1
Reply With Quote #19

Quote:
Originally Posted by wicho View Post
I found another bug when a player freeze the nemesis the model stay on a place all the map..
Updated test it out now (:
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Old 07-22-2014, 22:50
.Dare Devil.
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Old 07-22-2014, 23:03
zmd94
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Old 07-22-2014, 23:20
wicho
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Old 07-22-2014, 23:38
.Dare Devil.
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Old 07-22-2014, 23:59
wicho
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Old 07-23-2014, 00:46
.Dare Devil.
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 07-23-2014 , 03:50   Re: [ZP5.0] Addon: Ice Cube v1.2
Reply With Quote #20

I have find new problem (I'm not sure whether I'm the only one facing this problem):
Quote:
L 07/23/2014 - 15:42:25: Invalid CVAR pointer
L 07/23/2014 - 15:42:25: [AMXX] Run time error 10 (plugin "zp50_ice_cube.amxx") (native "get_pcvar_num") - debug not enabled!
L 07/23/2014 - 15:42:25: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
So, after I add debug:
Quote:
L 07/23/2014 - 15:45:22: Invalid CVAR pointer
L 07/23/2014 - 15:45:22: [AMXX] Displaying debug trace (plugin "zp50_ice_cube.amxx", version "1.2")
L 07/23/2014 - 15:45:22: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 07/23/2014 - 15:45:22: [AMXX] [0] zp50_ice_cube.sma::zp_fw_grenade_frost_pre (line 34)
L 07/23/2014 - 15:45:22: Invalid CVAR pointer
L 07/23/2014 - 15:45:22: [AMXX] Displaying debug trace (plugin "zp50_ice_cube.amxx", version "1.2")
L 07/23/2014 - 15:45:22: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 07/23/2014 - 15:45:22: [AMXX] [0]
This problem happen, after I have updated my ZP5.0.8 server to AMXX version 1.8.3 and metamod 1.2.1.
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