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Immunity Reserve Slots (2.0.8)


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Jamster
Veteran Member
Join Date: Jun 2008
Old 09-03-2012 , 07:23   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #301

Asherkin is working on it, I'd imagine, he'll update it when he's got it!
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 09-03-2012 , 08:33   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #302

Ok.. I was thinking like:

reserved_slot_ID's.cfg <---write player ID's here to get him reserved slot

If player who is joining has ID in reserved_slot_ID's.cfg

Find out if player, the plugin is about to kick, has adminflag/has ID at .cfg

kick player

This could work but don't know if it's easy way?
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Jamster
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Join Date: Jun 2008
Old 09-03-2012 , 08:50   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #303

Oh, the system works, it just doesn't work for CS:GO yet, you'll have to wait until connect (http://forums.alliedmods.net/showthread.php?t=162489) gets updated to get it working with CS:GO. It's an engine thing and there's nothing I can do about it with the plugin itself.
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brbeaird
Junior Member
Join Date: Aug 2012
Old 09-06-2012 , 22:52   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #304

Anyone else getting errors with Connect loading after today's update?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 09-06-2012 , 23:14   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #305

Quote:
Originally Posted by Jamster View Post
Asherkin is working on it, I'd imagine, he'll update it when he's got it!
He is? Asherkin hasn't said anything about CS:GO support in the Connect thread, so if he said anything about adding CS:GO support, it was somewhere else I'm not seeing (IRC?)
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Jamster
Veteran Member
Join Date: Jun 2008
Old 09-07-2012 , 11:27   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #306

Quote:
Originally Posted by Powerlord View Post
He is? Asherkin hasn't said anything about CS:GO support in the Connect thread, so if he said anything about adding CS:GO support, it was somewhere else I'm not seeing (IRC?)
Oh, I heard through The Grapevine~, sorry if I'm spreading misinformation! D:
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brbeaird
Junior Member
Join Date: Aug 2012
Old 09-09-2012 , 02:47   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #307

So after the last update, I started getting this error where connect was failing to load:



I'm still using all the same files as what jamster recently posted. I've tried doing a fresh install of connect and SM, and while that seemed to get rid of the error, that brings me back to my original situation where I'm once again getting no logs for IRS, which likely means it's not working anymore.

Jamster - can you reproduce the load error with your previous test setup? What's the appropriate way to resolve it?
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Jamster
Veteran Member
Join Date: Jun 2008
Old 09-09-2012 , 09:21   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #308

Connect just needs updating, happens when updates come out.
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dagg929
Senior Member
Join Date: Jun 2008
Old 09-16-2012 , 21:56   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #309

To install this, should I disable sm's built in reserved slots?

I installed the connect ext, did the mod as well as the phrases. Need I do anything else at all? (Scratch that.)

I have the cbase instead, do I need the cbase plugin or nay? Just the ext?

Last edited by dagg929; 09-16-2012 at 22:09.
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Jamster
Veteran Member
Join Date: Jun 2008
Old 09-16-2012 , 22:10   Re: Immunity Reserve Slots (2.0.5)
Reply With Quote #310

The plugin will detect any problems. But yeah, ideally you only want my plugin running (plus translation file, naturally) and the connect extension .so/.dll and its gamedata file.
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