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[L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |


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Striker black
Member
Join Date: Apr 2013
Old 12-28-2019 , 23:57   Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Reply With Quote #11

Hello, I would like to use this plugin but I have this problem at the time of compiling

Code:
C:\Users\\Desktop\addons 1.9\sourcemod\scripting\rescue_vehicle_eta-l4d2.sp(664) : error 181: function argument named 'vector' differs from prototype
//
// 1 Error.
//
// Compilation Time: 0.22 sec
// ----------------------------------------

Press enter to exit ...
thanks!
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Lux
Veteran Member
Join Date: Jan 2015
Location: Brexit
Old 12-29-2019 , 00:14   Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Reply With Quote #12

Has to be const since that's how the include defines it, should compile with that.
PHP Code:
public Action L4D_OnSpawnTank(const float vector[3], const float qangle[3]) 
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blaquicat
Member
Join Date: Aug 2009
Old 01-19-2020 , 12:39   Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Reply With Quote #13

This is very interesting, but it dont work properly..
https://imgur.com/uSxqlgY

Eventually the game got stuck with this score, with few hordes coming each few minutos.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Black Hole
Old 01-22-2020 , 09:50   Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Reply With Quote #14

I am fixing every bug of this plugin at the moment. Please disable it for now and wait for an update.

Last edited by cravenge; 01-22-2020 at 09:50.
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blaquicat
Member
Join Date: Aug 2009
Old 01-25-2020 , 11:49   Re: [L4D2] Rescue Vehicle ETA | 0.62 : August 6, 2019 |
Reply With Quote #15

Quote:
Originally Posted by cravenge View Post
I am fixing every bug of this plugin at the moment. Please disable it for now and wait for an update.
Thank you, your plugin is very interesting..
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