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[L4D2] Get player progress points


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eyal282
Veteran Member
Join Date: Aug 2011
Old 01-08-2018 , 13:22   [L4D2] Get player progress points
Reply With Quote #1

I want to retrieve someone's progress points, basically I want to return this:

If the round just started and nobody left the safe room, the amount of score the player's team would earn if I teleported him to his current origin.
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pride95
Senior Member
Join Date: Aug 2015
Old 02-06-2018 , 09:23   Re: [L4D2] Get player progress points
Reply With Quote #2

Quote:
Originally Posted by eyal282 View Post
If the round just started and nobody left the safe room, the amount of score the player's team would earn if I teleported him to his current origin.
the bold proposition has no verb. i cant understand what are you trying to say. what do you want exactly?
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eyal282
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Join Date: Aug 2011
Old 02-06-2018 , 15:20   Re: [L4D2] Get player progress points
Reply With Quote #3

Quote:
Originally Posted by pride95 View Post
the bold proposition has no verb. i cant understand what are you trying to say. what do you want exactly?
The best method of anti-rush system is to discover the progress of score ( the score that determines in the end of the finale which team won ) the player gained alone. I use the extension that makes each player gain equal score. For example, in a campaign that has 600 score in total, a single player earns 60 score if he reaches the safe room.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-07-2018 , 01:05   Re: [L4D2] Get player progress points
Reply With Quote #4

Use Left4Fix with a 10 player build. It will give you the desired results. You can also check the extension to see what functions were hooked.
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