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[ANY] SteamWorks


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KyleS
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Old 06-13-2014 , 17:06   Re: [ANY] SteamWorks
Reply With Quote #121

Quote:
Originally Posted by Dr. Greg House View Post
"SteamWorks_SetGameDescription" does not work on Linux and CSGO. No errors, just nothing. Extension loads fine as well.
When are you calling it? Before or after Steam loads? Do you have a test plugin?
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Dr. Greg House
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Old 06-13-2014 , 19:14   Re: [ANY] SteamWorks
Reply With Quote #122

I'll prepare something for tomorrow.

EDIT:
Attached.
Attached Files
File Type: sp Get Plugin or Get Source (steamworkscsgo.sp - 467 views - 928 Bytes)
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Last edited by Dr. Greg House; 06-13-2014 at 19:26.
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KyleS
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Old 06-13-2014 , 20:00   Re: [ANY] SteamWorks
Reply With Quote #123

Quote:
Originally Posted by Dr. Greg House View Post
I'll prepare something for tomorrow.

EDIT:
Attached.
Okay, which version of the steamclient did you copy into your game directory?
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Dr. Greg House
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Old 06-13-2014 , 21:12   Re: [ANY] SteamWorks
Reply With Quote #124

The one you attached in the first post, inside the bin directory.
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KyleS
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Old 06-13-2014 , 21:28   Re: [ANY] SteamWorks
Reply With Quote #125

Quote:
Originally Posted by Dr. Greg House View Post
The one you attached in the first post, inside the bin directory.
Which extension binary are you using?
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Dr. Greg House
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Old 06-13-2014 , 21:56   Re: [ANY] SteamWorks
Reply With Quote #126

Code:
[07] SteamWorks Extension (1.1): Exposes SteamWorks functions to Developers
I think it is the attached one as well.
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versatile_bfg
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Old 07-17-2014 , 20:29   Re: [ANY] SteamWorks
Reply With Quote #127

This might be a stupid question but steamtools has this native like this:
native bool:Steam_SendHTTPRequest(HTTPRequestHandle: HTTPRequest, HTTPRequestComplete:callbackFunction, any:contextData = 0);

But the steamworks one is like this:
native bool:SteamWorks_SendHTTPRequest(Handle:hReque st);

and what is the equivalent to native Steam_ReleaseHTTPRequest(HTTPRequestHandle:HT TPRequest);?

I'm just mucking around with updater and using steamworks instead of steamtools

PHP Code:
/* Extension Helper - SteamWorks */

Download_SteamWorks(const String:url[], const String:dest[])
{
    
decl String:sURL[MAX_URL_LENGTH];
    
PrefixURL(sURLsizeof(sURL), url);
    
    new 
Handle:hDLPack CreateDataPack();
    
WritePackString(hDLPackdest);

    new 
HTTPRequestHandle:hRequest SteamWorks_CreateHTTPRequest(HTTPMethod_GETsURL);
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Pragma""no-cache");
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Cache-Control""no-cache");
// need to change this to steamworks
    
Steam_SendHTTPRequest(hRequestOnSteamHTTPCompletehDLPack);
}

public 
OnSteamHTTPComplete(HTTPRequestHandle:HTTPRequestbool:requestSuccessfulHTTPStatusCode:statusCodeany:hDLPack)
{
    
decl String:sDest[PLATFORM_MAX_PATH];
    
ResetPack(hDLPack);
    
ReadPackString(hDLPacksDestsizeof(sDest));
    
CloseHandle(hDLPack);
    
    if (
requestSuccessful && statusCode == HTTPStatusCode_OK)
    {
        
SteamWorks_WriteHTTPResponseBodyToFile(HTTPRequestsDest);
        
DownloadEnded(true);
    }
    else
    {
        
decl String:sError[256];
        
FormatEx(sErrorsizeof(sError), "SteamTools error (status code %i). Request successful: %s"_:statusCoderequestSuccessful "True" "False");
        
DownloadEnded(falsesError);
    }
    
// need to change this to steamworks
    
Steam_ReleaseHTTPRequest(HTTPRequest);
}

// need to change this to steamworks if possible? 
/* Keep track of SteamTools load state.

new bool:g_bSteamLoaded;

public Steam_FullyLoaded()
{
    g_bSteamLoaded = true;
}

public Steam_Shutdown()
{
    g_bSteamLoaded = false;
} */ 
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Last edited by versatile_bfg; 07-17-2014 at 21:58.
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VoiDeD
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Old 07-18-2014 , 00:08   Re: [ANY] SteamWorks
Reply With Quote #128

Quote:
Originally Posted by versatile_bfg View Post
This might be a stupid question but steamtools has this native like this:
native bool:Steam_SendHTTPRequest(HTTPRequestHandle: HTTPRequest, HTTPRequestComplete:callbackFunction, any:contextData = 0);

But the steamworks one is like this:
native bool:SteamWorks_SendHTTPRequest(Handle:hReque st);
SteamWorks_SetHTTPCallbacks().

Quote:
Originally Posted by versatile_bfg View Post
and what is the equivalent to native Steam_ReleaseHTTPRequest(HTTPRequestHandle:HT TPRequest);?
CloseHandle().
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Last edited by VoiDeD; 07-18-2014 at 00:09.
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versatile_bfg
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Old 07-18-2014 , 00:36   Re: [ANY] SteamWorks
Reply With Quote #129

Quote:
Originally Posted by VoiDeD View Post
SteamWorks_SetHTTPCallbacks().
I know I'm being a little bit of a dick atm but how do I code it to work in this part?

PHP Code:
Download_SteamTools(const String:url[], const String:dest[])
{
    
decl String:sURL[MAX_URL_LENGTH];
    
PrefixURL(sURLsizeof(sURL), url);
    
    new 
Handle:hDLPack CreateDataPack();
    
WritePackString(hDLPackdest);

    new 
HTTPRequestHandle:hRequest SteamWorks_CreateHTTPRequest(HTTPMethod_GETsURL);
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Pragma""no-cache");
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Cache-Control""no-cache");
//    Steam_SendHTTPRequest(hRequest, OnSteamHTTPComplete, hDLPack); // part to be replaced
    
SteamWorks_SetHTTPCallbacks(Handle:hHandleSteamWorksHTTPRequestCompleted:fCompleted INVALID_FUNCTIONSteamWorksHTTPHeadersReceived:fHeaders INVALID_FUNCTIONSteamWorksHTTPDataReceived:fData INVALID_FUNCTIONHandle:hCalling INVALID_HANDLE);

I'm just lost on that one part.
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VoiDeD
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Location: Illinois, USA
Old 07-18-2014 , 15:18   Re: [ANY] SteamWorks
Reply With Quote #130

Quote:
Originally Posted by versatile_bfg View Post
I know I'm being a little bit of a dick atm but how do I code it to work in this part?

PHP Code:
Download_SteamTools(const String:url[], const String:dest[])
{
    
decl String:sURL[MAX_URL_LENGTH];
    
PrefixURL(sURLsizeof(sURL), url);
    
    new 
Handle:hDLPack CreateDataPack();
    
WritePackString(hDLPackdest);

    new 
HTTPRequestHandle:hRequest SteamWorks_CreateHTTPRequest(HTTPMethod_GETsURL);
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Pragma""no-cache");
    
SteamWorks_SetHTTPRequestHeaderValue(hRequest"Cache-Control""no-cache");
//    Steam_SendHTTPRequest(hRequest, OnSteamHTTPComplete, hDLPack); // part to be replaced
    
SteamWorks_SetHTTPCallbacks(Handle:hHandleSteamWorksHTTPRequestCompleted:fCompleted INVALID_FUNCTIONSteamWorksHTTPHeadersReceived:fHeaders INVALID_FUNCTIONSteamWorksHTTPDataReceived:fData INVALID_FUNCTIONHandle:hCalling INVALID_HANDLE);

I'm just lost on that one part.
You set the callbacks you want, and then you send the request with SteamWorks_SendHTTPRequest.

PHP Code:
    new Handle:request SteamWorks_CreateHTTPRequestk_EHTTPMethodGETBACKPACK_TF_URL );

    
SteamWorks_SetHTTPRequestGetOrPostParameterrequest"key"key );
    
SteamWorks_SetHTTPRequestGetOrPostParameterrequest"format""vdf" );
    
SteamWorks_SetHTTPRequestGetOrPostParameterrequest"names""1" );

    
SteamWorks_SetHTTPCallbacksrequestOnBackpackTFComplete );

    
SteamWorks_SendHTTPRequestrequest );

...

public 
OnBackpackTFCompleteHandle:requestbool:bIOFailurebool:successfulEHTTPStatusCode:status )
{
    
// ...

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