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CS Pug Mod (4.0.2) [22/12/2021]


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^SmileY
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Join Date: Jan 2010
Location: Brazil [<o>]
Old 02-05-2014 , 17:59   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #261

The original Puck up Game does not have friendly fire active

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preetham
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Join Date: Sep 2012
Location: India
Old 02-08-2014 , 07:04   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #262

repeating again:

Smiley, Does the plugin shows "Type .ready to start 2nd Half" in HUD at intermission ? ._.
Or does it shows in chat region?? Please add that mesg in HUD without going away, untill the player types .ready

Can fix it and send me PM?
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Last edited by preetham; 02-10-2014 at 06:17. Reason: type> types
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preetham
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Location: India
Old 02-10-2014 , 06:18   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #263

requesting again cos no reply from smiley.

Smiley, Does the plugin shows "Type .ready to start 2nd Half" in HUD at intermission ? ._.
Or does it shows in chat region?? Please add that mesg in HUD without going away, untill the player types .ready

Can fix it and send me PM?
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^SmileY
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Old 02-11-2014 , 08:34   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #264

Quote:
Originally Posted by preetham View Post
requesting again cos no reply from smiley.

Smiley, Does the plugin shows "Type .ready to start 2nd Half" in HUD at intermission ? ._.
Or does it shows in chat region?? Please add that mesg in HUD without going away, untill the player types .ready

Can fix it and send me PM?
I have a other life out this forums, have patience! I do not work for anybody out from forums, and NEVER send any PM to fix launched plugins.
This submission forum exists for this reason: To lanch fix, mods and other things in THIS topic.

Sorry, but try to understand my side.
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PHP Code:
set_pcvar_num(pCvar, !get_pcvar_num(pCvar)); 

Last edited by ^SmileY; 02-11-2014 at 08:35.
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preetham
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Location: India
Old 02-11-2014 , 20:35   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #265

ok.. np
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preetham
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Location: India
Old 02-14-2014 , 23:08   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #266

Smiley... i think i found 1 bug..

1. Start hlds
2. Connect to the server
3. type amx_off in console(game console not hlds)
4. Restart the round(sv_restart 1)
5. Now players cant buy defuse kit and Ts are not getting C4.


*5* is the bug.
Test once.
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^SmileY
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Old 02-15-2014 , 13:14   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #267




OMG THE PLUGIN IS USED BY AMXMODX! DO NOT TURN OFF
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nikolassss
Junior Member
Join Date: Oct 2009
Location: Argentina
Old 02-20-2014 , 00:23   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #268

Hello. First I want to congratulate you on your work. It's a great plugin!

The problem I have is that when the captains are chosen and there more than 10 people on the server, the captains can continue choosing players. How can I fix this?

Also I would like to know how to delete the 'cfg vote' and CAL elected automatically

Sorry for my english.
Thank you very much. regards

Last edited by nikolassss; 02-20-2014 at 00:24.
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preetham
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Join Date: Sep 2012
Location: India
Old 02-20-2014 , 05:47   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #269

Smiley, same prob here :\
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WildCard65
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Join Date: Aug 2013
Location: Canada
Old 02-21-2014 , 12:01   Re: Pug MOD XT Rewrited [New Version 26/12/2013]
Reply With Quote #270

Quote:
Originally Posted by preetham View Post
Smiley, same prob here :\
Then don't use amx_off

Last edited by WildCard65; 02-21-2014 at 12:01.
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