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MonsterMod Models Changer v1.1


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Sam Tsuki
Senior Member
Join Date: Apr 2008
Location: KoKoRo!
Old 07-09-2011 , 23:37   Re: MonsterMod Models Changer v1.1
Reply With Quote #11

Tried a little test for FM_SetModel
It doesn't detect when models are set for monsters
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-07-2011 , 17:16   Re: MonsterMod Models Changer v1.1
Reply With Quote #12

- You should use FM_SetModel. When you look at the MonsterMod source code, you see well SET_MODEL is well used. So test better.
- Before precaching, check if model exists.
- Don't use the native equal to check if a string is empty. In your code, ie : if( !model[i+1][ 0 ] ) is enough.

Others to say but for now :

Unapproved.
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Schopenhauer
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Join Date: Mar 2013
Location: Paris, France
Old 06-22-2015 , 21:15   Re: MonsterMod Models Changer v1.1
Reply With Quote #13

Hello, can somebody finally to explain accurately step by step, how to change the model of the monsters in monster mode. Many people want an answer to this question, because all the explanations on the forum are incomplete or incorrect. I would ask someone who has the knowledge to take the time to devote to this topic, thank you.
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