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Best rate-settings and other settings to improve hit registration


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Krelle1911
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Join Date: Mar 2013
Location: Randers
Old 06-18-2020 , 23:59   Best rate-settings and other settings to improve hit registration
Reply With Quote #1

Hi everyone

This topic is more for discussion than help, and then again...

I run 12 gameservers for a community where the focus is supreme performance, to give the best possible surroundings for players to improve their skill.

I've used a lot of different tweaks and rate settings over the years, but I have always come to the conclution than the effect they had were minimal.

We run our servers on a Ubuntu server with 12 cores, a custom tweaked RT PREEMPT kernel at 1000Hz, and we also use a PID-script to make all gameservers run in high priority.

Our gameservers run great, and people enjoy playing there.

The quesiton here is, what settings do you guys use to optimize hitregistration and so on?

We currently use this:
Quote:
sv_maxcmdrate 128
sv_minrate 128000
sv_maxrate 999999
net_splitpacket_maxrate 786432
sv_mincmdrate 128
sv_minupdaterate 128
What could be done of tweaks to make it even better?

Lets have a discussion, not only about what to use, but why you use it and what effect it has, so that I can learn and improve.
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ThePwnt
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Join Date: Feb 2009
Location: Denmark, Copenhagen
Old 06-19-2020 , 02:55   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #2

You can try a test with this! =)
Tested on Ryzen/Intel. Linux&Windows.

Code:
sm_cvar sv_client_min_interp_ratio "2"
sm_cvar sv_client_max_interp_ratio "2"
sm_cvar sv_client_predict "-1"
sv_clockcorrection_msecs 0
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Last edited by ThePwnt; 06-19-2020 at 02:56.
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Ilusion9
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Join Date: Jun 2018
Location: Romania
Old 06-19-2020 , 06:32   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #3

Also, sv_lagcompensation 0 might help.
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ThePwnt
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Location: Denmark, Copenhagen
Old 06-19-2020 , 07:55   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #4

Quote:
Originally Posted by Ilusion9 View Post
Also, sv_lagcompensation 0 might help.
There is no sv_lagcompensation =D
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r4f4w
Member
Join Date: Jul 2019
Old 06-25-2020 , 11:42   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #5

Quote:
Originally Posted by ThePwnt View Post
You can try a test with this! =)
Tested on Ryzen/Intel. Linux&Windows.

Code:
sm_cvar sv_client_min_interp_ratio "2"
sm_cvar sv_client_max_interp_ratio "2"
sm_cvar sv_client_predict "-1"
sv_clockcorrection_msecs 0
What the last two commands do? And why -1 and 0?
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ThePwnt
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Location: Denmark, Copenhagen
Old 06-25-2020 , 13:43   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #6

Quote:
Originally Posted by r4f4w View Post
What the last two commands do? And why -1 and 0?
Quote:
sv_clockcorrection_msecs
IIRC it restricts how far out of sync the server allows clients to go from the time which the server thinks the client is supposed to be at.

Quote:
sv_client_predict
This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients set this value
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r4f4w
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Join Date: Jul 2019
Old 06-26-2020 , 09:40   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #7

Quote:
Originally Posted by ThePwnt View Post
IIRC it restricts how far out of sync the server allows clients to go from the time which the server thinks the client is supposed to be at.


This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients set this value
Nice!

May I ask where did you get this infos? I have several commands that I really want to understand them to use in my server. Any documentation?
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ThePwnt
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Location: Denmark, Copenhagen
Old 06-26-2020 , 11:03   Re: Best rate-settings and other settings to improve hit registration
Reply With Quote #8

Quote:
Originally Posted by r4f4w View Post
Nice!

May I ask where did you get this infos? I have several commands that I really want to understand them to use in my server. Any documentation?
http://csgo-servers.1073505.n5.nabbl...cs-td8659.html

sv_client_predict was found here > https://support.steampowered.com/kb_...4975-UOPG-1608
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