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[CS:S] Run!


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Author
rodipm
Member
Join Date: Feb 2011
Location: Brazil
Plugin ID:
2690
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    This plugin allows you to run for determinated time pressing both SHIF+E
    Old 11-27-2011 , 19:35   [CS:S] Run!
    Reply With Quote #1

    Description:

    - I always thought the 'SHIFT' in css should make you run, so I had the idea of ​​this plugin, which you can start running by pressing "SHIFT + E ', without having to give any chat command. After certain time the player gets tired and stops running, and only after a certain time he can restart running (If you do not want the player to get tired just change the Cvar 'run_time' to 0.0, and the recovery time can also be changed, see the list of Cvars below). The speed that the player can run is also customizable.

    Note: I disabled running wilhe ducking because i think running while ducking isn't necessary, but if you want to I'll release a version withou this statement. And another thing: I don't know if it works in other game, probably yes, but temporarily i'll let the tag [CS:S], if anyone can test it i'll put more tags!

    CVars:

    -run_speed | Default: 1.5| Sets the speed of run (normal is 1.0)
    -run_slowdown | Default: 0.2 | Sets the slowdown rate (for smoothest stop), can't be higher than 'run_speed'
    -run_time | Default: 10.0 | Sets how many time a player can run. 0 - For disable
    -run_recover | Default: 5.0 | Sets how many time the player will have to wait after using all of his 'run_time' (Won't be used if 'run_time' is set to 0);

    Requirements:

    - Sourcemod only

    Changelog:

    Quote:
    - 27/11/2011
    -> Initial Release
    Hope you enjoy it!

    Any bug report me in the comments please!
    Attached Files
    File Type: sp Get Plugin or Get Source (Run.sp - 1898 views - 5.4 KB)
    __________________

    Last edited by rodipm; 11-27-2011 at 19:55.
    rodipm is offline
    duydangle
    Senior Member
    Join Date: May 2010
    Old 11-27-2011 , 20:45   Re: [CS:S] Run!
    Reply With Quote #2

    LOL I like it, very nice for Conquest or CTF server.
    duydangle is offline
    rodipm
    Member
    Join Date: Feb 2011
    Location: Brazil
    Old 11-27-2011 , 21:46   Re: [CS:S] Run!
    Reply With Quote #3

    Thanks!
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    rodipm is offline
    Dr. McKay
    Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
    Join Date: Aug 2011
    Location: Atlantis
    Old 11-28-2011 , 15:08   Re: [CS:S] Run!
    Reply With Quote #4

    I haven't looked at your code, but I imagine there wouldn't be much/any mod-specific code. It'd be cool for this to work on any mod if it doesn't already. I'd love to run this on my TF2 server.
    __________________
    Dr. McKay is offline
    KyleS
    SourceMod Plugin Approver
    Join Date: Jul 2009
    Location: Segmentation Fault.
    Old 11-28-2011 , 16:25   Re: [CS:S] Run!
    Reply With Quote #5

    The problem with using the lagged movement prop is the fact that you fall / do other actions faster as well. That, and it looks like hell to the client.

    However, with this being said, HPE still hasn't fixed their new poor speed implementation.
    KyleS is offline
    rodipm
    Member
    Join Date: Feb 2011
    Location: Brazil
    Old 11-28-2011 , 18:18   Re: [CS:S] Run!
    Reply With Quote #6

    Quote:
    Originally Posted by Dr. McKay View Post
    I haven't looked at your code, but I imagine there wouldn't be much/any mod-specific code. It'd be cool for this to work on any mod if it doesn't already. I'd love to run this on my TF2 server.
    it probably works for TF2. Why don't you try it? )))
    __________________
    rodipm is offline
    soulreaper1o1
    SourceMod Donor
    Join Date: Sep 2011
    Old 12-09-2011 , 22:04   Re: [CS:S] Run!
    Reply With Quote #7

    not working on my server...
    soulreaper1o1 is offline
    uK4160
    Junior Member
    Join Date: Jan 2011
    Old 12-12-2011 , 00:47   Re: [CS:S] Run!
    Reply With Quote #8

    The plugin is loading fine.
    But no matter what even if I strip a server of all plugins.
    It doesn't work.

    __________________

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    wallworm
    New Member
    Join Date: Apr 2012
    Old 04-07-2012 , 14:26   Re: [CS:S] Run!
    Reply With Quote #9

    I've placed the Run.smx into my plugins folder... but it isn't working on our server. Is there some extra command or config that is missing from the installation instructions? Does it require a specific version of SM (I'm using latest to my knowledse...)?
    __________________
    Shawn Olson
    Developer of Wall Worm

    Last edited by wallworm; 04-07-2012 at 14:29. Reason: Added question
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    StrikerMan780
    AlliedModders Donor
    Join Date: Jul 2009
    Location: Canada
    Old 10-07-2012 , 15:31   Re: [CS:S] Run!
    Reply With Quote #10

    Plugin works for me without issue, though, I'd like to see a change get added where sprinting still makes footstep sounds. I imagine it's possible somehow.
    StrikerMan780 is offline
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