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[CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)


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butare
Senior Member
Join Date: Nov 2016
Old 12-06-2018 , 22:54   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #31

Hey, is there anyone who can share linux sdkhooks and sdktools with 1.10 natives and included danger zone fixes but for 1.9 sm?

Last edited by butare; 12-06-2018 at 22:58.
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die_man
Senior Member
Join Date: Jul 2017
Old 12-12-2018 , 10:05   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #32

Server crash in latest SM 1.10.6363: https://crash.limetech.org/5fsio723xnzm
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 12-12-2018 , 12:31   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #33

Quote:
Originally Posted by die_man View Post
Server crash in latest SM 1.10.6363: https://crash.limetech.org/5fsio723xnzm
Update to latest gamedata provided on github.
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die_man
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Old 12-13-2018 , 08:57   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #34

Quote:
Originally Posted by sneaK View Post
Update to latest gamedata provided on github.
Thanks!!!
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 02-25-2019 , 12:19   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #35

Would it be possible to compile it for SM 1.9 or just work on the same 1.10?

When I try to compile the following error:
Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// rngfix.sp
//
// C:\Users\boy-l\Google Drive\ZK Servidores\Addons\Counter Strike Global Offensive\Editar Plugins\addons\sourcemod\scripting\rngfix.sp(851) : error 017: undefined symbol "TR_EnumerateEntitiesHull"
// C:\Users\boy-l\Google Drive\ZK Servidores\Addons\Counter Strike Global Offensive\Editar Plugins\addons\sourcemod\scripting\rngfix.sp(929) : error 017: undefined symbol "TR_EnumerateEntitiesHull"
// C:\Users\boy-l\Google Drive\ZK Servidores\Addons\Counter Strike Global Offensive\Editar Plugins\addons\sourcemod\scripting\rngfix.sp(1209) : error 017: undefined symbol "TR_ClipCurrentRayToEntity"
//
// 3 Errors.
//
// Compilation Time: 0,69 sec
// ----------------------------------------

Press enter to exit ...
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 02-25-2019 , 12:33   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #36

Quote:
Originally Posted by paulo_crash View Post
Would it be possible to compile it for SM 1.9 or just work on the same 1.10?
You can definitely compile it for SM 1.9, however you'll need the updated includes: https://github.com/alliedmodders/sou...ools_trace.inc

But more importantly, this will still not run unless you need to compile a version of sdktools with the new natives, for 1.9.
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 02-25-2019 , 12:40   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #37

Quote:
Originally Posted by sneaK View Post
You can definitely compile it for SM 1.9, however you'll need the updated includes: https://github.com/alliedmodders/sou...ools_trace.inc

But more importantly, this will still not run unless you need to compile a version of sdktools with the new natives, for 1.9.
Thank you, I'll see.

Just one more thing, in case not related only to this topic, because many users choose to compile the plugins in version SM1.10, it is considered stable, in case it would not be better to use version 1.9?

Have I always had this doubt, or would it just be their preference?
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BravoToTo
Junior Member
Join Date: Mar 2019
Old 03-16-2019 , 05:52   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #38

Im using SourceMod 1.9 and plugin is not being loaded, any ideas as of why this might be happening?
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Cruze
Veteran Member
Join Date: May 2017
Old 03-16-2019 , 06:00   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #39

Quote:
Originally Posted by BravoToTo View Post
Im using SourceMod 1.9 and plugin is not being loaded, any ideas as of why this might be happening?
Quote:
Dependencies

SourceMod 1.10 - Build 6326 or newer - The trigger jumping fix makes use of trace functionality added to SourceMod in August 2018.
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BravoToTo
Junior Member
Join Date: Mar 2019
Old 03-16-2019 , 16:25   Re: [CSS & CS:GO] RNGFix (v1.1.2b, 2018-12-06)
Reply With Quote #40

So... This just works for SourceMod 1.10? Is there any way of making it work for 1.9?

Last edited by BravoToTo; 03-16-2019 at 16:26.
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