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antileet
Member
Join Date: Sep 2004
Location: Los Angeles
Old 03-27-2005 , 03:33   Custom Server Skin
Reply With Quote #1

I request that a custom model plugin be made...info:
I just downloaded some skins from csbanana to put on my server so when people play in my server, my skins i added REPLACE theirs while they are in my server
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Prunned^BrickWalker
Member
Join Date: Mar 2005
Location: US, Mid West, Wisconsin
Old 03-27-2005 , 22:11  
Reply With Quote #2

If you put the models in your dedicated server/cstrike/models folder wouldnt this happen? I never tried it myself but that should work.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-27-2005 , 22:36  
Reply With Quote #3

Quote:
Originally Posted by Prunned^BrickWalker
If you put the models in your dedicated server/cstrike/models folder wouldnt this happen? I never tried it myself but that should work.
No..
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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antileet
Member
Join Date: Sep 2004
Location: Los Angeles
Old 03-27-2005 , 23:09  
Reply With Quote #4

Anyone have a clue how to do this? I've seen it done before...I went into a server like that.....
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-27-2005 , 23:38  
Reply With Quote #5

http://forums.alliedmods.net/showthread.php?t=8631 ?
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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antileet
Member
Join Date: Sep 2004
Location: Los Angeles
Old 03-28-2005 , 12:05  
Reply With Quote #6

Ok, heres more detailed. I downloaded a new 1337 skin for my server right? Now how do I make it DEFAULT for all people who pick 1337 terrorist to have that skin!?!!? I want it to do that for all skins.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-28-2005 , 16:53  
Reply With Quote #7

Okay, then try something like this..
Code:
#include <amxmodx> #include <cstrike> #define CUSTOM_MODEL "customleet" // Currently set to /models/player/customleet/customleet.mdl public plugin_init() {     register_plugin("Leet Model", "0.1", "v3x")     return PLUGIN_CONTINUE } new mdlStr[64] public plugin_precache() {     format(mdlStr,63,"models/player/%s/%s.mdl",CUSTOM_MODEL,CUSTOM_MODEL)     precache_model(mdlStr)     return PLUGIN_CONTINUE } public client_spawn(id) {     new model[24]     cs_get_user_model(id,model,24)     switch(model[id]) {         case CS_T_LEET: {         format(mdlStr,63,"models/player/%s/%s.mdl",CUSTOM_MODEL,CUSTOM_MODEL)         cs_set_user_model(id,mdlStr)         }     }     return PLUGIN_CONTINUE }
Or something like that. ;)

If anyone knows a different or better way, tell me.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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antileet
Member
Join Date: Sep 2004
Location: Los Angeles
Old 03-28-2005 , 19:48  
Reply With Quote #8

doesnt work...skins DL, but dont show
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genesis
Senior Member
Join Date: Oct 2004
Location: CALIFORNIA, USA
Old 03-28-2005 , 21:15  
Reply With Quote #9

Its definately posible you can see it in action at my server.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-28-2005 , 21:28  
Reply With Quote #10

Quote:
Originally Posted by genesis
Its definately posible you can see it in action at my server.
Not weapon skins.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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