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Healthkit On Death


  
 
 
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Author
Knagg0
SourceMod Donor
Join Date: Dec 2005
Location: Germany
Plugin ID:
27
Plugin Version:
Plugin Category:
Gameplay
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    52 
    Plugin Description:
    This plugin spawns a healthkit when a player gets killed by an enemy.
    Unapprover:
    Reason for Unapproving:
    Unneeded gamedata. Author inactive. Use http://forums.alliedmods.net/showthread.php?t=172523
    Old 06-14-2007 , 18:49   Healthkit On Death
    Reply With Quote #1

    REQUIREMENTS:CVARS:
    • hod_enabled
      • Enables/disables this plugin
      • Default: "1"
    • hod_health
      • Healthpoints you get when you collect a healthkit
      • Default: "25"
    • hod_max_health
      • Maximum healthpoints you can get
      • Default: "150"
    • hod_lifetime
      • Maximum lifetime of a healthkit
      • Default: "5"
    • hod_dissolve
      • Enables/disables dissolve effect
      • Default: "1"
    CHANGELOG:
    • 1.7.1
      • Fixed gamedata file
    • 1.7.0
      • Fixed some bugs & windows signatures for orangebox
    • 1.6.0
      • Fixed some bugs again
    • 1.5.0
      • Fixed some bugs
    • 1.4.0
      • Now uses SDKHooks
    • 1.3.0
      • Added config files
      • Added new convar hod_dissolve
      • Removed dependency to enginesound extension
      • Changed convar hod_enable to hod_enabled
      • Now uses SDKTools to call functions
      • Skipped a load of version numbers
    • 0.2.0
      • Added 2 new cvars
      • Needs version 1.2.0.0 (or higher) of the Hacks Extension
    • 0.1.0
      • Release
    Attached Files
    File Type: zip hod_1.7.1.zip (11.8 KB, 4924 views)
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    Last edited by Knagg0; 04-24-2011 at 15:58.
    Knagg0 is offline
     



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