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Solved font size or Dhud


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luciaus18
Senior Member
Join Date: Dec 2014
Old 12-02-2020 , 06:48   font size or Dhud
Reply With Quote #1

Hello! I want to change font size. I searched on the internet and as I see that is not possible, then if it's not, can you make this one with dhud inc please?
Code:
/* 
 Bomb Countdown HUD Timer v0.2 by SAMURAI

	* Plugin Details
 With this plugin enabled, you can see an colored Hud Message with the c4 time left, until explode
  Remeber : if until explode remains less than 8 seconds, hudmessage color will be red, if > 7 will be yellow and > 13 will be green.

	* Required Modules:
 - CSX
 
        * Credits:
- Emp` for various indicates
- Alka for full tests 

	* Changelog
 - Fixed Events problems
 - Pcvars
 - Fixed any bug on plugin

*/


#include <amxmodx>
#include <csx>
 
#define PLUGIN "Bomb Countdown HUD Timer"
#define VERSION "0.2"
#define AUTHOR "SAMURAI" 
 
new g_c4timer, pointnum;
new bool:b_planted = false;

new g_msgsync;
 
 
public plugin_init()
{
	register_plugin(PLUGIN,VERSION,AUTHOR);
 
	pointnum = get_cvar_pointer("mp_c4timer");
 
	register_logevent("newRound", 2, "1=Round_Start");
	register_logevent("endRound", 2, "1=Round_End");
	register_logevent("endRound", 2, "1&Restart_Round_");
 
	g_msgsync = CreateHudSyncObj();
}
 
public newRound()
{
	g_c4timer = -1;
	remove_task(652450);
	b_planted = false;
}
 
public endRound()
{
	g_c4timer = -1;
	remove_task(652450);
}
 
public bomb_planted()
{
	b_planted = true;
	g_c4timer = get_pcvar_num(pointnum);
	dispTime()
	set_task(1.0, "dispTime", 652450, "", 0, "b");
}
 
public bomb_defused()
{
	if(b_planted)
	{
		remove_task(652450);
		b_planted = false;
	}
    
}
 
public bomb_explode()
{
	if(b_planted)
	{
		remove_task(652450);
		b_planted = false;
	}
	
}
 
public dispTime()
{   
	if(!b_planted)
	{
		remove_task(652450);
		return;
	}
        
 
	if(g_c4timer >= 0)
	{
		if(g_c4timer > 13) set_hudmessage(127, 0, 255, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
		else if(g_c4timer > 7) set_hudmessage(127, 0, 255, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
		else set_hudmessage(127, 0, 255, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
 
		ShowSyncHudMsg(0, g_msgsync, "Villains will destroy the world in: %d seconds", g_c4timer);
 
		--g_c4timer;
	}
  
} 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

Last edited by luciaus18; 03-11-2021 at 18:07.
luciaus18 is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 12-02-2020 , 07:29   Re: font size or Dhud
Reply With Quote #2

You're in the Scripting Help section, so you're the one who sould do something. Try it and post if you have any problems.

You simply need to replace "set_hudmessage" with "set_dhudmessage" and "ShowSyncHudMsg" with "show_dhudmessage".
Also remove the "g_msgsync" parameter in the second one because DHUD doesn't support syncing.
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Last edited by OciXCrom; 12-02-2020 at 07:29.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 12-03-2020 , 00:35   Re: font size or Dhud
Reply With Quote #3

HUD message font is client-side setting. You can change it in one of the resource files, can't remember which one off the top of my head.
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luciaus18
Senior Member
Join Date: Dec 2014
Old 03-09-2021 , 10:52   Re: font size or Dhud
Reply With Quote #4

Quote:
Originally Posted by OciXCrom View Post
You're in the Scripting Help section, so you're the one who sould do something. Try it and post if you have any problems.

You simply need to replace "set_hudmessage" with "set_dhudmessage" and "ShowSyncHudMsg" with "show_dhudmessage".
Also remove the "g_msgsync" parameter in the second one because DHUD doesn't support syncing.
Sry but you said that I have to remove the second g_msgsync. For me the second one is this: g_msgsync = CreateHudSyncObj();
I can't recompile the plugin if I do this
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 03-09-2021 , 13:25   Re: font size or Dhud
Reply With Quote #5

Read my comment again, this time carefully.
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