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[Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Tutorial for making new weapon


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CookieCrumbler
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Join Date: Feb 2013
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Old 03-28-2018 , 07:15   [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Tutorial for making new weapon
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Resources for the last version of Weaponmod ( v1.2a ) by devconeS from space-headed.net before it went down.

This version ( v1.2a ) is not on alliedmods, only Weaponmod v1.0 Omega is.
This thread also includes weapons, addons and a tutorial on how to make your own weapons.

JUMP TO :
Weaponmod v1.2a Core and Installation Instructions
Weaponmod v1.2a Addons
Weaponmod v1.2a CVARS
Weaponmod v1.2a Weapons + User made Weapons
Weaponmod v1.2a Tutorial - Making your own weapons


Description :
WeaponMod is an AMX Mod X plugin which adds new weapons to any Goldsrc Engine Game, as long as it's supported ( see the list of supported games below ).
WeaponMod itself does nothing else than handling the installed and registered weapons, it even doesn't provide weapons to the players! Don't be shocked. WeaponMod has a system which allows developers adding various functions to WeaponMod by building external plugins called addons. By default, WeaponMod comes with 2 addons which are able to hand out weapons to players, the buysystem and the weapon giver.
In the original package, there are 3 weapons provided.

------------------------------------------------------
Credits ;
devconeS
Arkshine
Orangutanz
KCE
------------------------------------------------------





Weaponmod v1.2a Core and Installation Instructions

1.) You need to compile the .sma files locally, so first download either 1.8.2 stable or 1.8.3 dev branch and then open the folder where your amxmodx files are installed

Download and place the files below inside the respective folders as seen below.

Download: addons/amxmodx/scripting/weaponmod.sma
Download: addons/amxmodx/scripting/include/weaponmod.inc
Download: addons/amxmodx/scripting/include/weaponmod_const.inc
Download: addons/amxmodx/scripting/include/weaponmod_stocks.inc




2.) Secondly you need the Gameinfo plugin for the specific game you are using weaponmod on.

Download and place the files below inside the respective folders as seen below.

Download: addons/amxmodx/scripting/wpn_gameinfo_cs.sma << For Counter-Strike 1.6
Download: addons/amxmodx/scripting/wpn_gameinfo_cz.sma << For Counter-Strike : Condition Zero
Download: addons/amxmodx/scripting/wpn_gameinfo_hl.sma << For Half-Life 1
Download: addons/amxmodx/scripting/wpn_gameinfo_dod.sma << For Day of Defeat
Download: addons/amxmodx/scripting/wpn_gameinfo_tfc.sma << For Team Fortress Classic
Download: addons/amxmodx/scripting/wpn_gameinfo_op.sma << For Opposing Force


3.) Goto your scripting folder and drag weaponmod.sma and the specific Gameinfo .sma onto compile.exe.

You should now see a folder inside the scripting folder called "compiled" with two .amxx files inside.
Place these two files in the ; cstrike/addons/amxmodx/plugins/ folder on your server

Download the files below and place them on your server in the config folder ;

Download: cstrike/addons/amxmodx/configs/weaponmod/weaponmod.cfg
Download: cstrike/addons/amxmodx/configs/plugins-weaponmod.ini


Open addons/amxmodx/configs/weaponmod directory configure the cfg files to suit your needs
Open addons/amxmodx/configs/plugins-weaponmod.ini and do the following
Enable the gameinfo plugin matching your mod by remove " ; " at the start of the plugin name.

>> RESTART YOUR SERVER <<


All the above files compressed into a .ZIP
Attached Files
File Type: zip weaponmod_core_files.zip (48.1 KB, 796 views)
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Last edited by CookieCrumbler; 03-29-2018 at 04:20.
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CookieCrumbler
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Join Date: Feb 2013
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Old 03-28-2018 , 07:16   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Gameinfo
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Weaponmod v1.2a Addons

Download the addons you want to use and compile them. Place the compiled .amxx files in your plugins folder on the server and then edit the plugins-weaponmod.ini file in your configs folder on the server. ( Remove the " ; " beside the addons you want to use.)

Addon : Arena
Gives every player a weapon on round start.
Download: addons/amxmodx/scripting/wpn_arena.sma

Addon : Buy System
Players are presented with a menu to buy weaponmod weapons.
Download: addons/amxmodx/scripting/wpn_buysystem.sma

Addon : Drop Blocker
Blocks players from being able to drop weapons.
Download: addons/amxmodx/scripting/wpn_dropblocker.sma

Addon : Give Weapons
Admin function to give players a weaponmod weapon.
Download: addons/amxmodx/scripting/wpn_giveweapon.sma

Addon : Support for xStats
Provides support for xStats
Download: addons/amxmodx/scripting/wpn_xstats.sma

Addon : Support for CSDM Menu
Adds Weaponmod weapons to the CSDM Equip Menu
Download: addons/amxmodx/scripting/wpn_csdm_support.sma [ Not Yet available - Coming Soon ]

.
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Last edited by CookieCrumbler; 03-29-2018 at 03:06.
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CookieCrumbler
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Old 03-28-2018 , 07:18   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Gameinfo
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Weaponmod v1.2a CVARS

CVARS with Enabled(1) or Disabled(0) variable ( boolean value)

Disables or Enables Weaponmod
wpn_enabled ( Default 1 )

Disables or Enables the picking up of ammo
wpn_pickup_ammo ( Default 0 )

Disables or Enables friendlyfire for Weaponmod weapons
wpn_friendlyfire ( Default 1 )

Defines if it's possible to do headshots on monsters. This makes it possible to kill each monster with just a single shot (depends on wpn_headshot_damage).
wpn_monster_headshots ( Default 0 )

Defines if damage and kickback effect on explosions can go through walls and objects (like boxes)
wpn_impact_through_objects ( Default 0 )



CVARS with adjustable numeric value ( integer & float value )

Force of the kickback on enemies done by explosions whereas 1.0 is equal to 100% This can be more or less than 1.0
wpn_kickback_force ( Default 1.0 )

Same as wpn_kickback_force except that this one is for teammates. This setting will be ignored in non teamplay games or if WeaponMod's friendlyfire is disabled
wpn_kickback_force_ff ( Default 1.0 )

Anything higher then 0 multiplies the original damage done
wpn_headshot_damage ( Default 0 )

Defines the amount of frags given when a player kills a Monster using a WeaponMod weapon
wpn_monster_frags ( Default 0 )

.
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Last edited by CookieCrumbler; 03-28-2018 at 15:03.
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Old 03-28-2018 , 07:19   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Gameinfo
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Weaponmod v1.2a Default Weapons + User made weapons


Default Weaponmod Weapons


Flamethrower
Download: addons/amxmodx/scripting/wpn_flamethrower.sma

Gravity Gun
Download: addons/amxmodx/scripting/wpn_gravitygun.sma

Jetpack
Download: addons/amxmodx/scripting/wpn_jetpack.sma

Rocket Launcher
Download: addons/amxmodx/scripting/wpn_rocketlauncher.sma



User made Weaponmod Weapons


ION Cannon for mods other then Counterstrike
CREDIT : hjkwe645
Download: addons/amxmodx/scripting/wpn_ioncannon.sma
Resources: wpn_ioncannon.zip


ION Cannon for Counterstrike
CREDIT : hjkwe645
Download: addons/amxmodx/scripting/wpn_ioncannon_cs.sma
Resources: wpn_ioncannon.zip


XTR 250 Gauss Gun
CREDIT : Tigerrrflame
Download: addons/amxmodx/scripting/wpn_xtr.sma
Resources: wpn_xtr.zip


Tripmine from Halflife 1
CREDIT : Arkshine
Download: addons/amxmodx/scripting/wpn_tripmine.sma
Resources: None - Uses Half-Life models from valve folder


Satchel Charge from Halflife 1
CREDIT : Tigerrrflame
Download: addons/amxmodx/scripting/wpn_satchelcharge.sma
Resources: None - Uses Half-Life models from valve folder


Snarks (also known as Squeak Grenade) from Halflife 1
CREDIT : Arkshine
Download: addons/amxmodx/scripting/wpn_squeakgrenade.sma
Resources: None - Uses Half-Life models from valve folder


Spore Launcher from Opposing Force
CREDIT : Arkshine
Download: addons/amxmodx/scripting/wpn_sporelauncher.sma
Resources: wpn_sporelauncher.zip


Shock Rifle from Unreal Tournament
CREDIT : Arkshine
Download: addons/amxmodx/scripting/wpn_shockrifle.sma
Resources: wpn_shockrifle.zip


Grenade Launcher
CREDIT : Arkshine
Download: addons/amxmodx/scripting/wpn_grenadelauncher.sma
Resources: wpn_grenadelauncher.zip




.
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Last edited by CookieCrumbler; 03-29-2018 at 16:43.
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CookieCrumbler
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Old 03-28-2018 , 07:57   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Gameinfo
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Weaponmod v1.2a How to make your own weapons

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Please do not reply to this thread yet. Thank you.
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Last edited by CookieCrumbler; 03-31-2018 at 05:26.
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DarthMan
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Old 10-09-2018 , 11:23   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Gameinfo
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Quote:
Originally Posted by CookieCrumbler View Post
Weaponmod v1.2a How to make your own weapons

Reserved


Please do not reply to this thread yet. Thank you.
No longer works :-( All links are dead.
Edit: turns out the archive has all I need inside.

Last edited by DarthMan; 10-09-2018 at 11:27.
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CrazY.
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Old 10-12-2018 , 23:07   Re: [Resources] Weaponmod v 1.2a CORE + Weapons / Addons / Tutorial for making new we
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Useless.
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