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Unusual Taunt Attributes?


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RookiePootis
New Member
Join Date: Jun 2014
Old 06-20-2014 , 15:00   Unusual Taunt Attributes?
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I've been messing around trying to get the unusual taunts to work with TF2Items
But then I saw this
Quote:
"3001"
{
"name" "item in slot 1"
"attribute_class" "item_in_slot"
"attribute_type" "uint64"
}
The attribute_type really boggles me, what is it about?
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Disrupted_Hunter
Member
Join Date: Apr 2012
Old 06-20-2014 , 16:23   Re: Unusual Taunt Attributes?
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I can't seem to figure out how to use them via tf2items either. Can anyone help out?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-20-2014 , 17:29   Re: Unusual Taunt Attributes?
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TF2Items only supports float attributes.
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Disrupted_Hunter
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Join Date: Apr 2012
Old 06-20-2014 , 18:23   Re: Unusual Taunt Attributes?
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Quote:
Originally Posted by asherkin View Post
TF2Items only supports float attributes.
Do you know if there are any plugins that would allow us to do something similar with the new taunt effects?
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TurretTheEpic
Senior Member
Join Date: Jul 2012
Old 06-20-2014 , 21:43   Re: Unusual Taunt Attributes?
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Speaking of taunts how can i use the id's here: https://wiki.alliedmods.net/Team_For...es#Taunt_Items with TF2Items
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Last edited by TurretTheEpic; 06-20-2014 at 21:43.
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RookiePootis
New Member
Join Date: Jun 2014
Old 06-20-2014 , 22:40   Re: Unusual Taunt Attributes?
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Quote:
Originally Posted by asherkin View Post
TF2Items only supports float attributes.
I'm really a noob around these stuffs, could you explain, please?
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 06-23-2014 , 13:56   Re: Unusual Taunt Attributes?
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Quote:
Originally Posted by RookiePootis View Post
I'm really a noob around these stuffs, could you explain, please?
Floats values are values like 15.0, 16.1349, 3.14, 0.51, -50.9999 etc.
While normal values like 5, 13, 0, 150, 9001 are called integers
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Last edited by Oshizu; 06-24-2014 at 07:13.
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gdndemoknight
Junior Member
Join Date: Aug 2014
Location: Canada
Old 10-15-2014 , 21:48   Re: Unusual Taunt Attributes?
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Has anyone figured this out? The attribute # for attach particle effect on taunt seems to be 2041, but "2041 ; 3004" yields no results :L
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 10-20-2014 , 23:59   Re: Unusual Taunt Attributes?
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Well one thing I know is that you can't spawn any particles related to unusual taunts ;o;

Or maybe the particle function I use parents it to the player which is why the unusual particles don't work, I'm not sure. It's probably just that valve won't let it be spawned.
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Last edited by Chdata; 10-21-2014 at 00:00.
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ShinyRazu
Member
Join Date: Feb 2014
Old 10-21-2014 , 07:56   Re: Unusual Taunt Attributes?
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Quote:
Originally Posted by Chdata View Post
Well one thing I know is that you can't spawn any particles related to unusual taunts ;o;

Or maybe the particle function I use parents it to the player which is why the unusual particles don't work, I'm not sure. It's probably just that valve won't let it be spawned.
NighTeam (server group which a lot of people despise) have unusual effects for premium's such as the tornado and the disco ball ('72?) etc which I believe are unusual taunt effects and you can apply them to your character.
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