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[CS:GO] Finding the source of memory leaks?


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pcmaster
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Old 11-28-2015 , 08:44   Re: [CS:GO] Finding the source of memory leaks?
Reply With Quote #11

Sorry to bump up such an old topic, but it seems like Valve has finally fixed their server binary.
Having uptime of ~15 days now, never go above 1GB usage (mostly 700-800MB) with server being full for 15-16 hours a day.
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MegasToRM
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Old 01-26-2016 , 13:50   Re: [CS:GO] Finding the source of memory leaks?
Reply With Quote #12

Quote:
Originally Posted by pcmaster View Post
Sorry to bump up such an old topic, but it seems like Valve has finally fixed their server binary.
Having uptime of ~15 days now, never go above 1GB usage (mostly 700-800MB) with server being full for 15-16 hours a day.
Sorry to disappoint you, but nope, I don't think they fixed it
sm plugins list
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sm exts list
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Listing 4 plugins:
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sm version
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status
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Handles info(sm_dump_handles command output)
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Server is not hibernating(I disabled it) because I'm using KeyValues(in gather_go_b plugin) to store temporary team data(player allowed team(CT or T) 'cause this is some sort of custom match making based on skill etc...),
and I clear them on map end(if hibernation was enabled, data would reset every time server goes to hibernation etc.).
I close handles on map end event and re-open them on map start.
You can see that handles even don't take up too much memory.

My idea is that there is some other memory leak(possibly GOTV) since another friend of mine uses the same configuration and his server(24+ slots) server uses around 700-800mb of vram, and this one goes up to 1400mb, which is ridiculous for a server with only 12 slots.
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pcmaster
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Old 01-26-2016 , 17:13   Re: [CS:GO] Finding the source of memory leaks?
Reply With Quote #13

Well, for me it's fixed ... 48 hours uptime with ~800MB RAM usage (48 slots).
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Old 01-26-2016 , 17:16   Re: [CS:GO] Finding the source of memory leaks?
Reply With Quote #14

Quote:
Originally Posted by pcmaster View Post
Well, for me it's fixed ... 48 hours uptime with ~800MB RAM usage (48 slots).
Lucky you...
Here we have 3 servers like that, memory just keeps leaking somewhere, and from what I see it's not the plugin that causes leaks
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Old 02-07-2016 , 22:55   Re: [CS:GO] Finding the source of memory leaks?
Reply With Quote #15

Sorry for bringing up this thread, but does anybody have any possible idea on how to fix this?
We really need to solve that problem, only few of servers are running and they "eat" all of the free ram memory.
Only way to solve that problem (what we know for now) is to forcefully stop the server and start it again, and it's not a good way, since we lose a good amount of players by doing that.
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