Originally Posted by DDR Khat
Are you going to attempt this?
I don't understand the situation.. as we already discussed there is no SetGameType function. If the function was already there, then sure I could find it real fast and get a sigscan/native up for it, etc, etc.
But if there's not, then it sounds like you want the equivalent functionality of SetGameType.. in which case I would like to know: what is the benefit?
AFAIK we still have to restart the map for the new gametype to take hold, so it's just like joining the server via console except via a lobby. So what's the point really besides the obvious "we can unlock mp_gamemode cvar"?
Then my next question is, why not think about a more general way to force override locked CVARs, if such a thing were even possible? Maybe even on the flip side, lock CVARs ourselves..