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[l4d2] Tank hittables behavior


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Krevik
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Join Date: Mar 2021
Old 11-30-2021 , 03:02   [l4d2] Tank hittables behavior
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Hey! I am having problem with tank hittables - they're usually flying too high in the air upon tank punch. Even with holding ctrl or trying to punch the car gently, it is hard to control it. I am using Sir Please competitive repository with my own changes on 108 tickrate server. Do you guys have any idea how could I affect behavior of all the props upon tank punch? Maybe there is some cvar that I wasn't able to find or some trick?

EDIT: Solved "sm_cvar tank_swing_physics_prop_force"

Last edited by Krevik; 12-06-2021 at 01:56.
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