Raised This Month: $51 Target: $400
 12% 

FakeClients


Post New Thread Reply   
 
Thread Tools Display Modes
Hotstepper13
Guest
Old 07-23-2005 , 17:24  
Reply With Quote #31

Thx m8..

i will give it a try
peagle
Member
Join Date: May 2004
Location: Chicago, IL
Old 08-01-2005 , 20:06  
Reply With Quote #32

Is there any way to not have any fakeclients join until the second round of a map, or until the map is a couple minutes in? There seems to be a slightly annoying issue where if the server changes map (in particular to a custom map people have to d/l) that all empy slots will fill up with fakeclients, and new players cannot join until the players from the previous round are all in the server thus causing the fakeclients to leave.

Hope that makes sense!
peagle is offline
Send a message via MSN to peagle
L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 08-02-2005 , 11:35  
Reply With Quote #33

That's a good idea.

I won't be able to look at that for a while as I'm going to be on vacation; however, I've added a "to do" list in the first post with that as the first entry.
L. Duke is offline
lex_talionis
Member
Join Date: Aug 2005
Location: Austin, TX
Old 08-06-2005 , 10:54  
Reply With Quote #34

Hey gang,

First post, just got this off Dukes website and I'm using his Valve Default admin skins on my server.

I can't get fakeclients to work on my Windows box. When I extracted the zip it didn't have a bin folder and didn't have an ini file. So I created them, and modified paths in config files etc. tried to get it to work, but with no success.

Has anyone gotten the windows version to work?

Thanks,
Lex
lex_talionis is offline
sniper_strike
Senior Member
Join Date: Jan 2005
Old 08-07-2005 , 02:33  
Reply With Quote #35

Quote:
Originally Posted by lex_talionis
Hey gang,

First post, just got this off Dukes website and I'm using his Valve Default admin skins on my server.

I can't get fakeclients to work on my Windows box. When I extracted the zip it didn't have a bin folder and didn't have an ini file. So I created them, and modified paths in config files etc. tried to get it to work, but with no success.

Has anyone gotten the windows version to work?

Thanks,
Lex
yes i have it works perfect
__________________

66.150.188.42:27015
sniper_strike is offline
peagle
Member
Join Date: May 2004
Location: Chicago, IL
Old 08-10-2005 , 11:25  
Reply With Quote #36

Quote:
Originally Posted by L. Duke
That's a good idea.

I won't be able to look at that for a while as I'm going to be on vacation; however, I've added a "to do" list in the first post with that as the first entry.
Bitchin' thanks Duke.
peagle is offline
Send a message via MSN to peagle
nuclear
Guest
Old 08-16-2005 , 15:12  
Reply With Quote #37

Unless I'm just really blind, it seems as if the plugin cuts off the last char of every name regardless of the length.
made in china
New Member
Join Date: Jun 2005
Location: Maryland, USA
Old 08-20-2005 , 17:48  
Reply With Quote #38

can i have a download link for this plugin..
__________________
made in china is offline
Send a message via AIM to made in china Send a message via MSN to made in china
jaydennison
Zero Posts
Join Date: Aug 2005
Old 08-21-2005 , 09:33  
Reply With Quote #39

im also havin problems with the windows version duke, its sayin in meta list that the plugin is running, and when i list the cvars it says that only the cvar "fakeclients_version" is active.

when i type "fakeclients_players" nothing happens, the plugin and the .cfg file are in the right place according to the readme instructions, so is this a bug or have i missed something?
jaydennison is offline
jaydennison
Zero Posts
Join Date: Aug 2005
Old 08-21-2005 , 11:48  
Reply With Quote #40

I think i might know why now, the cvar "fakeclients_players" still doesnt work and it also doesnt say "command unknown" either, but if you play with some bots as well as fakeclients and u have set your fakeclients.cfg with the configuration of "fakeclients_players 3" then u will never see the fakeclients until u kick the bots.

Because it believes the bots are users aswell as the human players, so i had to increase my configuration to a higher number to see them.

So quite an easy fix to be honest, totally by chance tho that i stumbled across that answer tho while scripting a better bot managing plugin.
jaydennison is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:47.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode