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Hooking Client_Print


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Nobody.aMxx
Junior Member
Join Date: Mar 2018
Old 02-25-2019 , 03:22   Hooking Client_Print
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Hello, I'm using reHLDS, reGameDLL and reapi and I'm wondering how can I hook the client_print function because i want to try to make client_print(id, print_chat ( only print_chat ) to return client_print_color(id, id ...
I'm not able to use ORPHEU cuz re(GameDLL/HLDS) use newer compiler for game lib
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PartialCloning
Senior Member
Join Date: Dec 2015
Old 02-25-2019 , 05:40   Re: Hooking Client_Print
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You need orpheu or a third party module to hook messages sent by amxmodx plugins. They say you can still use orpheu with regame/rehlds as long as you have the right signatures for them.
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thEsp
BANNED
Join Date: Aug 2017
Old 02-25-2019 , 15:47   Re: Hooking Client_Print
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SayText event maybe ?
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 02-25-2019 , 15:48   Re: Hooking Client_Print
Reply With Quote #4

Quote:
Originally Posted by PartialCloning View Post
You need orpheu or a third party module to hook messages sent by amxmodx plugins. They say you can still use orpheu with regame/rehlds as long as you have the right signatures for them.
client_print is defined inside amxmodx, so it doesn't matter if you run regamedll/rehlds/hlds or whatever you want. As long as it is the same build of amxx that was used to generate the signature then it's possible and orpheu will run just fine.
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Last edited by HamletEagle; 02-25-2019 at 15:48.
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