My Linux servers are horribly unstable, with one having crashed over 16 times in the past 12 hours:
The crashes are typically on PL maps, but not always. All crashes I've seen in console are in the form:
Quote:
... snip ...
1680 : scenes/Player/Spy/low/792.vcd
1681 : scenes/Player/Spy/low/793.vcd
1682 : scenes/Player/Spy/low/790.vcd
1683 : scenes/Player/Spy/low/791.vcd
1684 : scenes/Player/Spy/low/789.vcd
1685 : scenes/Player/Spy/low/1318.vcd
1686 : scenes/Player/Spy/low/1319.vcd
1687 : scenes/Player/Spy/low/1320.vcd
1688 : scenes/Player/Spy/low/1321.vcd
1689 : scenes/Player/Spy/low/794.vcd
1690 : scenes/Player/Spy/low/795.vcd
1691 : scenes/Player/Spy/low/796.vcd
1692 : scenes/Player/Spy/low/777.vcd
1693 : scenes/Player/Spy/low/778.vcd
1694 : scenes/Player/Spy/low/1314.vcd
1695 : scenes/Player/Spy/low/1315.vcd
1696 : scenes/Player/Spy/low/1316.vcd
Host_Error: Overflow error writing string table baseline Scenes
|
or
Quote:
Table GameRulesCreation
1/1 items
0 : classname
Host_Error: Overflow error writing string table baseline GameRulesCreation
|
I absolutely depend on SM and can't verify that this occurs on vanilla servers, but I will classlimit spies (I already applied the calccritknife fix shortly after the update was released) and report back in a few hours.