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[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]


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Dragokas
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Old 08-14-2021 , 06:43   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #411

Beatles, that possibly related to lobby reservation, which finally can be unreserved in L4D1 thanks to Silvers work via L4D_LobbyUnreserve() native.
When you do that, z_difficulty should work correctly in coop.
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Last edited by Dragokas; 08-14-2021 at 06:44.
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Beatles
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Old 08-14-2021 , 13:21   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #412

Quote:
Originally Posted by Dragokas View Post
Beatles, that possibly related to lobby reservation, which finally can be unreserved in L4D1 thanks to Silvers work via L4D_LobbyUnreserve() native.
When you do that, z_difficulty should work correctly in coop.
I think it is excellent, how should I use it?
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Dragokas
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Old 08-14-2021 , 14:17   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #413

Use it as is.
Code:
L4D_LobbyUnreserve();
FindConVar("z_difficulty").SetString("hard");
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kevinracer
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Join Date: Dec 2009
Old 08-22-2021 , 01:20   Re: [L4D & L4D2] Left 4 DHooks Direct (1.16) [05-Jun-2020]
Reply With Quote #414

Quote:
Originally Posted by Silvers View Post
Finally supporting [L4D(2)] Remove Lobby Reservation (When Full). Download latest version below.

You can thank "SilentBr" for pushing me to do it.

Code:
1.16 (05-Jun-2020)
    - Added native "L4D_LobbyUnreserve" finally, to support "Remove Lobby Reservation (When Full)" plugin.
    - Huge thanks to "GAMMACASE" and "Deathreus" for helping figure why the native was crashing.

    - Updated: L4D1 GameData file.
    - Updated: Plugin and Include file.

Attached is version 1.2 of "Remove Lobby Reservation" compiled against left4dhooks and updated syntax.
Code:
1.2 (05-Jun-2020)
    - Converted to the latest syntax.
    - Compiled using left4dhooks include file.
Does i need to use this cvar or it auto enable 1?
Quote:
Cvars
l4d_unreserve_version - the version of this plugin
l4d_unreserve_full - (1) Automatically unreserve the server when it gets "full" (8 at versus/scavenge, 4 at coop/survival), (0) disabled
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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 08-28-2021 , 17:02   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #415

HI,

I'm getting this error, if anyone can help, I appreciate it:

28/2021 - 16:275: [SM] Exception reported: Param is not a pointer!
L 08/28/2021 - 16:275: [SM] Blaming: left4dhooks.smx
L 08/28/2021 - 16:275: [SM] Call stack trace:
L 08/28/2021 - 4:275 pm: [SM] [0] DHookIsNullParam
L 08/28/2021 - 16:275: [SM] [1] Line 7526, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\left4dhooks.sp::OnVomitedUpon

Windows / MetaMod:Source v1.10.7-devV, Stripper v1.2.2, SourceMod v1.10.0.6510 / dhooks -2.2.0-detours17 - SM10- 30.06.2021
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Silvers
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Join Date: Aug 2010
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Old 08-28-2021 , 17:56   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #416

Which left4dhooks version are you using? I think this was fixed in newer ones.
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Mi.Cura
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Old 08-28-2021 , 18:25   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #417

Quote:
Originally Posted by Silvers View Post
Which left4dhooks version are you using? I think this was fixed in newer ones.
Hi Sikvers, I use version 1.51 (10-Aug-2021)
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Silvers
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Join Date: Aug 2010
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Old 08-28-2021 , 18:59   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #418

The line number and version you posted do not correspond at all.
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Mi.Cura
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Old 08-28-2021 , 19:06   Re: [L4D & L4D2] Left 4 DHooks Direct (1.51) [10-Aug-2021]
Reply With Quote #419

Quote:
Originally Posted by Silvers View Post
The line number and version you posted do not correspond at all.
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 08-30-2021 , 00:02   Re: [L4D & L4D2] Special Infected Limit
Reply With Quote #420

Quote:
Originally Posted by Silvers View Post
About:
  • Uses the z_*_limit cvar values to limit the maximum number of each Special Infected type allowed to be alive.

CVars:

PHP Code:
// ==========
// PLUGIN CVARS:
// ==========
// 1=Bots. 2=Players. 3=Both. Who should be blocked from spawning when the limit is reached.
l4d_special_infected_limit_who "3"

// Special Infected Limit plugin version.
l4d_special_infected_limit_version



// ==========
// GAME CVARS:
// ==========
// L4D1:
z_gas_limit
z_exploding_limit
z_hunter_limit

// L4D2:
z_smoker_limit
z_boomer_limit
z_hunter_limit
z_spitter_limit
z_jockey_limit
z_charger_limit 

Excuse me
I want to enter the console instructions and change the number of special infections?

Last edited by Silvers; 08-30-2021 at 07:12. Reason: Removed quoting the entire post and replying in the quote
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