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[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]


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Proaxel
Member
Join Date: Oct 2014
Old 05-04-2021 , 18:56   Re: [L4D & L4D2] Left 4 DHooks Direct (1.35) [10-Apr-2021]
Reply With Quote #301

Quote:
Originally Posted by jeremyvillanueva View Post
Hi, for multislots you need:
This plugin Left 4 Dhooks from Silvers,
don't forget the requirement:
Dhooks 2.2.0-detours16 from Peace-Maker
and SourceMod 1.10

If you are making a server in a lobby on L4D2 Windows Client
You need to use this Workshop to Start Coop Games with 8 players
https://steamcommunity.com/sharedfil.../?id=546656726
For more than 8 players you need a dedicated server...

And when you have the players on the server as spectators, you need
a multislots manager plugin like abm or superversus

Also you need to use cvars, I use these:
//maxplayers 16
sm_cvar sv_maxplayers 16
sm_cvar "survivor_limit" 16
sm_cvar sv_visiblemaxplayers "-1"
sm_cvar sv_allow_lobby_connect_only "0"//solo conectar desde el lobby

//lobby (sin lobby para mas de 4)
sm_cvar sv_force_unreserved "1"//1//otherwise the lobby/match will receive a reservation token once the first 4 slots (for campaign) are filled
//dhooks & plugin
sm_l4dd_unreserve
sm_unreserve
The workshop link doesn't work, it leads to the Steam Community home page.

Also we're having this issue where more than 4 players can't seem to join, I was wondering if you had any info about it. I described it here in this other post: https://forums.alliedmods.net/showpo...6&postcount=42

Edit:
I just now realized 'sm_cvar "survivor_limit"' was not in my server.cfg, so it was on its default of 4. That might have been the cause of my problem but I'm not sure yet.


Edit2: I can't seem to change it, it says it changed successfully but when I check it again it's still at 4?

Code:
sm_cvar "survivor_limit" 20.0
[SM] Changed cvar "survivor_limit" to "20.0".
sm_cvar "survivor_limit"
[SM] Value of cvar "survivor_limit": "4.000000"

Last edited by Proaxel; 05-04-2021 at 20:38.
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ProjectSky
AlliedModders Donor
Join Date: Aug 2020
Old 05-12-2021 , 08:02   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #302

Call L4D2_FullRestart() seems to cause the map to not to spawn weapons. anyone know what the issue?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-12-2021 , 11:38   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #303

Quote:
Originally Posted by ProjectSky View Post
Call L4D2_FullRestart() seems to cause the map to not to spawn weapons. anyone know what the issue?
Worked normal for me, weapons spawned. Which map? Linux?
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Last edited by Silvers; 05-12-2021 at 11:39.
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ProjectSky
AlliedModders Donor
Join Date: Aug 2020
Old 05-12-2021 , 12:00   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #304

Quote:
Originally Posted by Silvers View Post
Worked normal for me, weapons spawned. Which map? Linux?
seems to conflict with some plugins. After disable some plugins, weapons spawn.

Last edited by ProjectSky; 05-12-2021 at 12:04. Reason: test again, everything is ok
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jking
AlliedModders Donor
Join Date: Jan 2012
Old 05-23-2021 , 17:24   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #305

Hi Silvers, hope I didn't overlook anything here and if this had been asked previously but would we use this alongside of the experimental support here?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-24-2021 , 03:12   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #306

Quote:
Originally Posted by jking View Post
Hi Silvers, hope I didn't overlook anything here and if this had been asked previously but would we use this alongside of the experimental support here?
Yep that's what it says in the first post.
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jking
AlliedModders Donor
Join Date: Jan 2012
Old 05-24-2021 , 08:17   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #307

Quote:
Originally Posted by Silvers View Post
Yep that's what it says in the first post.
yep saw when going back through, great work and ty.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 06-15-2021 , 14:09   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #308

broken after recent update
PHP Code:
[left4dhooks.smxFailed to find signatureForceNextStage
[left4dhooks.smxFailed to find signatureCancelStagger
[left4dhooks.smxFailed to find signatureRegisterForbiddenTarget
[left4dhooks.smxFailed to find signatureUnRegisterForbiddenTarget 
__________________

Last edited by HarryPotter; 06-15-2021 at 14:10.
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Dunder
AlliedModders Donor
Join Date: Jan 2020
Old 06-15-2021 , 14:25   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #309

Quote:
Originally Posted by HarryPotter View Post
broken after recent update
PHP Code:
[left4dhooks.smxFailed to find signatureForceNextStage
[left4dhooks.smxFailed to find signatureCancelStagger
[left4dhooks.smxFailed to find signatureRegisterForbiddenTarget
[left4dhooks.smxFailed to find signatureUnRegisterForbiddenTarget 
See this post.

Last edited by Dunder; 06-15-2021 at 14:25.
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tRololo312312
Senior Member
Join Date: Apr 2015
Old 06-15-2021 , 14:38   Re: [L4D & L4D2] Left 4 DHooks Direct (1.38) [28-Apr-2021]
Reply With Quote #310

Quote:
Originally Posted by Dunder View Post
These signatures are broken on windows side too, not just linux.
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