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Sprite On Hud Plugin Help


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M.A Burkay
New Member
Join Date: Jun 2018
Old 08-19-2018 , 13:28   Sprite On Hud Plugin Help
Reply With Quote #1

I have sprite on hud plugin but this plugin works for all clients.
I need for only one client show on client hud.

Can anybody help me?

Code:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>

#define CSW_KNIFE   29
#define CSW_SHIELD  2
#define DEFAULT_FOV 90

new bool:g_bSomeBool;

enum _:MESSAGES {
    g_iMsg_WeaponList,

    g_iMsg_CurWeapon,
    g_iMsg_ForceCam,

    g_iMsg_SetFOV
}
new uid;
new g_Messages_Name[MESSAGES][] = {
    "WeaponList",

    "CurWeapon",
    "ForceCam",

    "SetFOV"
}
new g_Messages[MESSAGES];
new g_Sprites[][] = {
    "sprites/combo1.txt",
    "sprites/combo2.txt",
    "sprites/combo3.txt",
    "sprites/combo4.txt",
    "sprites/combo5.txt",
    "sprites/combo6.txt",
    "sprites/combo7.txt",
    "sprites/combo8.txt",
    "sprites/combo9.txt",
    "sprites/combosuper.txt",

    "sprites/640hud11.spr",
    "sprites/640hud10.spr",
    "sprites/640hud7.spr",

    "sprites/combo1.spr",
    "sprites/combo2.spr",
    "sprites/combo3.spr",
    "sprites/combo4.spr",
    "sprites/combo5.spr",
    "sprites/combo6.spr",
    "sprites/combo7.spr",
    "sprites/combo8.spr",
    "sprites/combo9.spr",
    "sprites/combosuper.spr"

}

new Trie:g_tReplaceInfoMsg;
new const CMD[10][] = {
    "combo1",
    "combo2",
    "combo3",
    "combo4",
    "combo5",
    "combo6",
    "combo7",
    "combo8",
    "combo9",
    "combosuper"
}
new combosayi[33]

public plugin_precache(){
    for(new i; i < sizeof(g_Sprites); i++)
        precache_generic(g_Sprites[i]);
}
public plugin_init(){
    register_plugin("Combo Eklentisi", "1.0", "MoeRu Army");
    for(new i;i<sizeof(CMD);i++)
	register_clcmd(CMD[i],"FakeSwitch");
    register_clcmd("say spr","spr");

    register_event("HLTV", "Event_NewRound","a","1=0","2=0");
    register_event("DeathMsg","olunce","a")

    g_tReplaceInfoMsg = TrieCreate();Fill_trie();
    register_message(get_user_msgid("TextMsg"), "MessageTextMsg");
    for(new i; i < sizeof(g_Messages); i++){
        g_Messages[i] = get_user_msgid(g_Messages_Name[i]);
        register_message(g_Messages[i], "block");
    }
}

public kapat(id)
{
	g_bSomeBool = false;
	Msg_WeaponList(id,"weapon_knife",-1,-1,-1,-1,2,1,CSW_KNIFE,0);
	Msg_CurWeapon(id,0,0,0);
}

public Event_NewRound(){
    for(new i;i<33;i++)
    {
	if(is_user_connected(i)) {
		combosayi[i]=0
		Msg_WeaponList(i,"weapon_knife",-1,-1,-1,-1,2,1,CSW_KNIFE,0);
		Msg_CurWeapon(i,0,0,0);
	} else {
		break
	}
    }
    g_bSomeBool = false;


#if defined HIDE_CROSSHAIR
    Msg_HideWeapon(0);
#endif
}
// forum.csduragi.com
public block(){
    if(g_bSomeBool)
		return PLUGIN_HANDLED;

    return PLUGIN_CONTINUE;
}

public FakeSwitch(const client)engclient_cmd(client,"weapon_shield");

public spr(id)
{
	Msg_WeaponList(id,CMD[combosayi[id]],-1,-1,-1,-1,0,11,CSW_SHIELD,0);
	#if defined HIDE_CROSSHAIR
		Msg_HideWeapon(64);
	#endif
	client_cmd(id,CMD[combosayi[id]]);
	Msg_SetFOV(DEFAULT_FOV,id);

	g_bSomeBool = false;

	Msg_CurWeapon(id,1,2,-1);
 
	g_bSomeBool = true;

	Msg_SetFOV(id,DEFAULT_FOV);
	set_task(1.5,"kapat",id);
}
public olunce(){
    new olduren = read_data(1)
    if(task_exists(olduren)) {
	remove_task(olduren);
	kapat(olduren);
    }
    Msg_WeaponList(olduren,CMD[combosayi[olduren]],-1,-1,-1,-1,0,11,CSW_SHIELD,0);
    if(combosayi[olduren] < 9)
	combosayi[olduren]++;

#if defined HIDE_CROSSHAIR
    Msg_HideWeapon(64);
#endif

    Msg_SetFOV(DEFAULT_FOV,olduren);

    g_bSomeBool = false;

    Msg_CurWeapon(olduren,1,2,-1);
 
    g_bSomeBool = true;

    Msg_SetFOV(olduren,DEFAULT_FOV);
    set_task(1.5,"kapat",olduren);
}

stock Msg_WeaponList(id,const WeaponName[],PrimaryAmmoID,PrimaryAmmoMaxAmount,SecondaryAmmoID,SecondaryAmmoMaxAmount,
                        SlotID,NumberInSlot,WeaponID,Flags){
    message_begin(MSG_ALL,g_Messages[g_iMsg_WeaponList],_, id);
    {
        write_string(WeaponName);
        write_byte(PrimaryAmmoID);
        write_byte(PrimaryAmmoMaxAmount);
        write_byte(SecondaryAmmoID);
        write_byte(SecondaryAmmoMaxAmount);
        write_byte(SlotID);
        write_byte(NumberInSlot);
        write_byte(WeaponID);
        write_byte(Flags);
    }
    message_end();
}



stock Msg_CurWeapon(id,IsActive,WeaponID,ClipAmmo)
{
    message_begin(MSG_ALL,g_Messages[g_iMsg_CurWeapon],_,id);
    {
        write_byte(IsActive);
        write_byte(WeaponID);
        write_byte(ClipAmmo);
    }
    message_end();
}

stock Msg_SetFOV(id,Degrees){
    if(!is_user_connected(id))
	return PLUGIN_HANDLED;
    message_begin(MSG_ALL,g_Messages[g_iMsg_SetFOV], _,id);
    {
        write_byte(Degrees);
    }
    message_end();
}

#if defined HIDE_CROSSHAIR
stock Msg_HideWeapon(Flags){
    message_begin(MSG_ALL,g_Messages[g_iMsg_HideWeapon], .player = 0);
    {
        write_byte(Flags);
    }
    message_end();
}
#endif
public Fill_trie(){
    TrieSetString(g_tReplaceInfoMsg, "#CTs_Win","some shit");
    TrieSetString(g_tReplaceInfoMsg, "#Terrorists_Win","some shit");
    TrieSetString(g_tReplaceInfoMsg, "#Target_Bombed","some shit");
    TrieSetString(g_tReplaceInfoMsg, "#Target_Saved","some shit");
    TrieSetString(g_tReplaceInfoMsg, "#Hostages_Not_Rescued","some shit");
    TrieSetString(g_tReplaceInfoMsg, "#Bomb_Planted","some shit");
}
public MessageTextMsg() {
    new szMsg[192];
    get_msg_arg_string(2, szMsg, charsmax(szMsg));
    if(TrieGetString(g_tReplaceInfoMsg, szMsg, szMsg, charsmax(szMsg)))return 1;
    return PLUGIN_CONTINUE;
}
public plugin_end()TrieDestroy(g_tReplaceInfoMsg);
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