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L4DToolZ Metamod plugin (l4d1 & l4d2)


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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-13-2010 , 15:38   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #451

can you test this version and post logs here
Attached Files
File Type: so l4dtoolz_mm_i486.so (174.9 KB, 184 views)
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marvel
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Old 04-13-2010 , 15:39   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #452

It's installed, i'll let you know

I unloaded the old one, uploaded the new one and loaded the new one and it crash few minutes later on mapchange.

I'll wait for the next crash, it happens more when I unload/load during players connected (it was 15/20) that it crashes.

Last edited by marvel; 04-13-2010 at 15:49.
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marvel
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Old 04-13-2010 , 17:12   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #453

It crashed again on mapchange to c1m1hotel from the parish final.

Here are the logs Hope you can make something out of it. I posted them all, some are probably duplicates of the previous ones, just to make sure
Attached Files
File Type: log l4dtoolz_debug_17_14_43.log (44.0 KB, 154 views)
File Type: log l4dtoolz_debug_18_44_40.log (24.0 KB, 146 views)
File Type: log l4dtoolz_debug_19_04_37.log (32.3 KB, 156 views)
File Type: log l4dtoolz_debug_19_50_11.log (20.0 KB, 139 views)
File Type: log l4dtoolz_debug_19_52_11.log (40.0 KB, 158 views)
File Type: log l4dtoolz_debug_21_14_44.log (20.0 KB, 168 views)
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ivailosp
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Join Date: Feb 2009
Old 04-13-2010 , 18:13   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #454

ops, i forgot to update one of the files while compile for linux - can you delete old logs files and run this version
Attached Files
File Type: so l4dtoolz_mm_i486.so (175.0 KB, 173 views)
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marvel
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Old 04-14-2010 , 01:14   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #455

Quote:
Originally Posted by ivailosp View Post
ops, i forgot to update one of the files while compile for linux - can you delete old logs files and run this version
Hehe I already didn't understand why it had exactly the same size

I've installed this now on two 20vs servers and deleted the logfiles. I'll let you know if something happens.

Thanks.
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marvel
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Old 04-14-2010 , 07:05   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #456

Here are the first server logs from one 20vs server. The other 20vs server is actually running good now, it survived like 3 campaigns already but I'm sure that one will crash sooner or later as well. If it does I'll post the logs from that one as well.

Edit:

For a good readable logview through your webbrowser I uploaded them here as well:

http://www.xs4all.nl/~mkools/l4d/
Attached Files
File Type: log l4dtoolz_debug_06_08_41.log (76.1 KB, 132 views)
File Type: log l4dtoolz_debug_09_39_16.log (47.5 KB, 143 views)

Last edited by marvel; 04-14-2010 at 07:11.
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marvel
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Old 04-14-2010 , 12:49   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #457

Ok got another crash, same server. Other server still running fine. Please check: http://www.xs4all.nl/~mkools/l4d/ for the logfiles. File was too big to attach it here.

I have another 16vs linux server, which I ran through gdb. It took 26/27 hours for that one to crash. This was the error, doesn't say anything to me but maybe it's usefull for you:

Code:
GNU gdb 6.8-debian
Copyright (C) 2008 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
and "show warranty" for details.
This GDB was configured as "i486-linux-gnu".
Failed to read a valid object file image from memory.
Core was generated by `./srcds_linux -game left4dead2 -condebug -debug -gdb=/usr/bin/gdb +map c5m1_wat'.
Program terminated with signal 11, Segmentation fault.
[New process 9645]
[New process 5624]
[New process 9646]
[New process 18309]
[New process 18306]
#0  0xaf61b6cc in ?? ()
Nothing special in the console.log or normal logfiles.

Good luck
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marvel
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Old 04-14-2010 , 14:45   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #458

k other 20vs server crashed as well after about 12 hours, little more.

I seperated the logs in my webspace:

http://www.xs4all.nl/~mkools/l4d/

20vs-2 is the server that crashed this time.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 04-15-2010 , 13:34   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #459

Ivailosp, did you notice anything wrong with those logs Marvel posted?
Any progress with a new .so file that might work?

Btw, the bug you fixed earlier is not fixed with the new version. the crash on "meta unload" command is what im talking about.

Last edited by Visual77; 04-15-2010 at 14:04.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-15-2010 , 16:19   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #460

from the logs i can see l4dtoolz works as intended, nothing wrong, but there is some "but"
maybe, just maybe unlocking slots 18+ is done in proper way
any way - i has some optimized of the plugin and i will share it soon.
now i will start to work on l4d1 or some deigne changes to the plugin. (waiting for new dlc)
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