Raised This Month: $51 Target: $400
 12% 

[L4D(2)] SuperVersus [1.5.4]


Post New Thread Reply   
 
Thread Tools Display Modes
Newf
Senior Member
Join Date: Dec 2009
Old 04-27-2010 , 18:28   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #811

Quote:
Originally Posted by terminator2k2 View Post
hi there, since i put this plugin on my linux server the tank only needs 2 shots and hes dead......

any ideas?
supertank has never really worked. use the multitanks plugin and specify health directly.

or you can try using the cvar, but that didn't always work for me.
__________________
I like to drink beer and shoot stuff. Video games are fun too i guess!
Newf is offline
terminator2k2
Senior Member
Join Date: Feb 2010
Old 04-28-2010 , 08:22   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #812

hi there can some one check my cfgs for super versus please as i only want 8 players, and i keep getting around 4 extra bots......so altogether i end up with around 12 humans/ bots.......i have in super versus cfg

l4d_survivor_limit "8"

and in my main server cfg i have:


sm_cvar survivor_limit 8
sm_cvar z_max_player_zombies 18
sv_maxplayers 8
sv_removehumanlimit 1
sv_force_unreserved 1

im running on linux with servre versus and l4dtoolz...

im also getting the following errors in source mod:

L 04/28/2010 - 22:294: [SM] Native "GetConVarFloat" reported: Invalid convar handle 0 (error 4)
L 04/28/2010 - 22:294: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 04/28/2010 - 22:294: [SM] [0] Line 174, /home/groups/sourcemod/upload_tmp/phpeSNWiH.sp::l4dt()
L 04/28/2010 - 22:294: [SM] [1] Line 203, /home/groups/sourcemod/upload_tmp/phpeSNWiH.sp::OnClientPutInServer()

anyone?

cheers chris

Last edited by terminator2k2; 04-28-2010 at 17:36.
terminator2k2 is offline
Cookies
Member
Join Date: Mar 2010
Old 05-01-2010 , 20:22   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #813

Hi i seem to be having a problem i have this set up for 9vs9 9 survivours 9 bots everything seems to be working for what i cant tell only on my won but ive noticed after survivours play first map then it is infecteds turn and infected when play as survivours dont have any guns melee or med kits on table the extra survivours still have there med kits though any ideas? It was like this before adding any other mods and same with some mods installed also im using l4dtoolz.

Last edited by Cookies; 05-01-2010 at 20:46.
Cookies is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 05-04-2010 , 11:35   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #814

Quote:
Originally Posted by terminator2k2 View Post
hi there can some one check my cfgs for super versus please as i only want 8 players, and i keep getting around 4 extra bots......so altogether i end up with around 12 humans/ bots.......i have in super versus cfg

l4d_survivor_limit "8"

and in my main server cfg i have:


sm_cvar survivor_limit 8
sm_cvar z_max_player_zombies 18
sv_maxplayers 8
sv_removehumanlimit 1
sv_force_unreserved 1

im running on linux with servre versus and l4dtoolz...

im also getting the following errors in source mod:

L 04/28/2010 - 22:294: [SM] Native "GetConVarFloat" reported: Invalid convar handle 0 (error 4)
L 04/28/2010 - 22:294: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 04/28/2010 - 22:294: [SM] [0] Line 174, /home/groups/sourcemod/upload_tmp/phpeSNWiH.sp::l4dt()
L 04/28/2010 - 22:294: [SM] [1] Line 203, /home/groups/sourcemod/upload_tmp/phpeSNWiH.sp::OnClientPutInServer()

anyone?

cheers chris
l4dt() function need to be replaced with this code
Code:
public bool:l4dt()
{
	if(FindConVar("left4downtown_version")!=INVALID_HANDLE) return true;
	else return false;
}
ivailosp is offline
Cookies
Member
Join Date: Mar 2010
Old 05-04-2010 , 15:35   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #815

Quote:
Originally Posted by ivailosp View Post
l4dt() function need to be replaced with this code
Code:
public bool:l4dt()
{
    if(FindConVar("left4downtown_version")!=INVALID_HANDLE) return true;
    else return false;
}
Im also getting same problem but dont know how to put that in or where to put it in anyone will to give me a had? plzzz

Thanks
Chris

Last edited by Cookies; 05-07-2010 at 09:23.
Cookies is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 05-04-2010 , 15:38   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #816

this fix is only for error in error log, dunno about bots spawn problem anyway, you can try my new plugin, witch is able to add bots ;)
ivailosp is offline
Cookies
Member
Join Date: Mar 2010
Old 05-04-2010 , 16:40   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #817

Quote:
Originally Posted by Cookies View Post
Hi i seem to be having a problem i have this set up for 9vs9 9 survivours 9 bots everything seems to be working for what i cant tell only on my won but ive noticed after survivours play first map then it is infecteds turn and infected when play as survivours dont have any guns melee or med kits on table the extra survivours still have there med kits though any ideas? It was like this before adding any other mods and same with some mods installed also im using l4dtoolz.
I have fixed this but i have a new problem now



I get this in error log dunno what it mean or what its doing also cant seem to get multi tanks to work for some reason its like in superversus i cant change anything for tank its forcing it back to 6000 hp even if i put a cvar in to change it with or without multi tanks installed asume this log has something to do with it.

L 05/04/2010 - 19:091: [SM] Native "GetConVarFloat" reported: Invalid convar handle 0 (error 4)
L 05/04/2010 - 19:091: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 05/04/2010 - 19:091: [SM] [0] Line 174, /home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::l4dt()
L 05/04/2010 - 19:091: [SM] [1] Line 203, /home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::OnClientPutInServer()
L 05/04/2010 - 19:091: [SM] Native "GetConVarFloat" reported: Invalid convar handle 0 (error 4)
L 05/04/2010 - 19:091: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 05/04/2010 - 19:091: [SM] [0] Line 174, /home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::l4dt()
L 05/04/2010 - 19:091: [SM] [1] Line 203/home/groups/alliedmodders/forums/files/9/7/0/1/54755.attach::OnClientPutInServer()
L 05/04/2010 - 19:095:

I get this line in log like every 15 seconds ishh it builds up fast
Could i get some help with this if anyone can help me that is (what have i messed up) :S

Thanks
Chris

Last edited by Cookies; 05-06-2010 at 11:20.
Cookies is offline
Cookies
Member
Join Date: Mar 2010
Old 05-07-2010 , 09:24   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #818

Quote:
Originally Posted by ivailosp View Post
l4dt() function need to be replaced with this code
Code:
public bool:l4dt()
{
    if(FindConVar("left4downtown_version")!=INVALID_HANDLE) return true;
    else return false;
}
I do get the same error log.
Im also getting same problem but dont know how to put that in or where to put it in anyone willing to give me a hand? plzzz

Thanks
Chris
__________________
Cookies is offline
terminator2k2
Senior Member
Join Date: Feb 2010
Old 05-07-2010 , 12:24   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #819

there u go mate...updated with the edited:

{
if(FindConVar("left4downtown_version")!=INVAL ID_HANDLE) return true;
else return false;
}
Attached Files
File Type: sp Get Plugin or Get Source (l4d_superversus.sp - 434 views - 19.9 KB)
terminator2k2 is offline
Cookies
Member
Join Date: Mar 2010
Old 05-07-2010 , 15:41   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #820

Thanks Chris i apricate it alot

Sorry for my spelling fails its a problem im working on.
Thanks
Chris
__________________
Cookies is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:18.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode