Raised This Month: $51 Target: $400
 12% 

Counter-Strike Classic Offensive


Post New Thread Reply   
 
Thread Tools Display Modes
VPPGamingNetwork
Veteran Member
Join Date: Sep 2012
Location: Japan
Old 12-25-2016 , 01:44   Re: Counter-Strike Classic Offensive
Reply With Quote #11

so who's willing to do this job?
__________________

We provide MOTD Ads
Net 1 payments
Visit us
VPPGamingNetwork is offline
psychonic

BAFFLED
Join Date: May 2008
Old 12-25-2016 , 08:02   Re: Counter-Strike Classic Offensive
Reply With Quote #12

Quote:
Originally Posted by Mitchell View Post
SourceMod is having issues because csco is a sourcemod of csgo. Meaning that it needs to load csgo extensions and stuff but SourceMod is loading it like a hl2 sourcemod (im geussing because i dont feel like actually trying to setup a server for this mod)
Quote:
Originally Posted by rogeraabbccdd View Post
I'm also waiting for this.
Quote:
Originally Posted by xCoderx View Post
The reason it refuses to load is because it's looking for "csgo" while the mod is called csco. You can fix most gamedata by replacing "csgo" with "csco", however the cstrike extension needs to be recompiled so it allows csco, as currently it refuses to load on anything other than csgo / cstrike.
Quote:
Originally Posted by whosurdaddy972 View Post
so who's willing to do this job?
Already fixed it...

Quote:
Originally Posted by psychonic View Post
There shouldn't be any reason that MM:S wouldn't work as-is. SM and first-party extensions should be as functional as they are in CS:GO now in the dev branch.

Last edited by psychonic; 12-25-2016 at 08:13. Reason: Missed a post quote. Got ninja'd.
psychonic is offline
TripleThreat
Junior Member
Join Date: Nov 2011
Old 12-25-2016 , 08:28   Re: Counter-Strike Classic Offensive
Reply With Quote #13

Quote:
Originally Posted by psychonic View Post
Already fixed it...
Still having issues as the mod needs to load via "-game csco" command line, and game.cstrike.ext.2.csgo.dll will refuse to load unless you're loading from the 'cstrike' or 'csgo' folder.

cstrike\extension.cpp

Code:
	
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0 && strcmp(g_pSM->GetGameFolderName(), "csgo") != 0)
	{
		snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
		return false;
	}
Would you be able to recompile this with a fix? I had issues doing it myself

Code:
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0 && strcmp(g_pSM->GetGameFolderName(), "csgo") != 0 && strcmp(g_pSM->GetGameFolderName(), "csco") != 0)
	{
		snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
		return false;
	}
Thanks.

Last edited by TripleThreat; 12-25-2016 at 08:30.
TripleThreat is offline
psychonic

BAFFLED
Join Date: May 2008
Old 12-25-2016 , 08:32   Re: Counter-Strike Classic Offensive
Reply With Quote #14

Quote:
Originally Posted by TripleThreat View Post
Still having issues as the mod needs to load via "-game csco" command line, and game.cstrike.ext.2.csgo.dll will refuse to load unless you're loading from the 'cstrike' or 'csgo' folder.

cstrike\extension.cpp

Code:
    
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0 && strcmp(g_pSM->GetGameFolderName(), "csgo") != 0)
    {
        snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
        return false;
    }
Would you be able to recompile this with a fix? I had issues doing it myself

Code:
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0 && strcmp(g_pSM->GetGameFolderName(), "csgo") != 0 && strcmp(g_pSM->GetGameFolderName(), "csco") != 0)
    {
        snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
        return false;
    }
Thanks.
I didn't know we had that check there. That will be fixed now in the next dev branch build as well.
psychonic is offline
TripleThreat
Junior Member
Join Date: Nov 2011
Old 12-25-2016 , 08:40   Re: Counter-Strike Classic Offensive
Reply With Quote #15

Quote:
Originally Posted by psychonic View Post
I didn't know we had that check there. That will be fixed now in the next dev branch build as well.
Great to hear and thanks for the fast response.

Have a great christmas.
TripleThreat is offline
GoRiLliAz
Senior Member
Join Date: May 2013
Old 12-26-2016 , 12:08   Re: Counter-Strike Classic Offensive
Reply With Quote #16

Hello,

I installed a server with CSCO.
It works well except I can not manage to run sourcemod I used the last build DEV I put them in the folder CS: GO but nothing do when I run the server I have CS: CO Mode but no sourcemod.

Is there any other manipulation to do?

Thank you in advance.
__________________

GoRiLliAz is offline
asdfxD
Veteran Member
Join Date: Apr 2011
Old 12-26-2016 , 14:11   Re: Counter-Strike Classic Offensive
Reply With Quote #17

Quote:
Originally Posted by GoRiLliAz View Post
Hello,

I installed a server with CSCO.
It works well except I can not manage to run sourcemod I used the last build DEV I put them in the folder CS: GO but nothing do when I run the server I have CS: CO Mode but no sourcemod.

Is there any other manipulation to do?

Thank you in advance.
you need last sm dev version. install sm and meta in your csco folder. (csco/addons)

can you tell me how you edit the server.cfg in csco? i cant find a way to do that. pls someone can tell me this?
asdfxD is offline
1morecupdev
New Member
Join Date: Dec 2016
Old 12-31-2016 , 18:06   Re: Counter-Strike Classic Offensive
Reply With Quote #18

has anyone fixed the sourcemod on csco? even with the latest dev build. it just does not load up. Sm is not a recognised command
1morecupdev is offline
divisor3
Junior Member
Join Date: Aug 2016
Old 01-03-2017 , 06:49   Re: Counter-Strike Classic Offensive
Reply With Quote #19

Quote:
Originally Posted by 1morecupdev View Post
has anyone fixed the sourcemod on csco? even with the latest dev build. it just does not load up. Sm is not a recognised command
Same here.

EDIT:// Fixed. You have to install metamod also.

Last edited by divisor3; 01-03-2017 at 07:07.
divisor3 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode