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[CS:GO] Can't connect to dedicated server, no errors in server console.


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hamstring
New Member
Join Date: Sep 2017
Old 09-27-2017 , 02:02   [CS:GO] Can't connect to dedicated server, no errors in server console.
Reply With Quote #1

Hi all,

I run a small Australian retake server and I have been working on the server, I have encountered numerous issues but I have been able to work through them all up until this point. Before I went to bed, I finished off the server, it was ready to go and I had finished installing the store plugin and the custom knives. Wake up this morning, do the Steam update and I attempt to connect to my server. For some unknown reason, I cannot connect and it does not appear in the server browser. Here is the server console

Code:
22: server_cvar: "cash_player_bomb_planted" "300"
L 09/27/2017 - 15:42:22: server_cvar: "cash_player_interact_with_hostage" "300"
L 09/27/2017 - 15:42:22: server_cvar: "cash_player_killed_enemy_default" "300"
L 09/27/2017 - 15:42:22: server_cvar: "cash_player_killed_enemy_factor" "1"
L 09/27/2017 - 15:42:22: server_cvar: "cash_player_killed_teammate" "-300"
L 09/27/2017 - 15:42:22: server_cvar: "cash_player_rescued_hostage" "1000"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_elimination_bomb_map" "3250"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_hostage_interaction" "600"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_loser_bonus" "1400"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_planted_bomb_but_defused" "800"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_rescued_hostage" "600"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_terrorist_win_bomb" "3500"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 09/27/2017 - 15:42:22: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 09/27/2017 - 15:42:22: server_cvar: "mp_freezetime" "15"
L 09/27/2017 - 15:42:22: server_cvar: "mp_roundtime" "1.92"
L 09/27/2017 - 15:42:22: server_cvar: "mp_roundtime_hostage" "1.92"
L 09/27/2017 - 15:42:22: server_cvar: "mp_roundtime_defuse" "1.92"
L 09/27/2017 - 15:42:22: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. 
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
Logging into Steam gameserver account with logon token 'A3ED01B9xxxxxxxxxxxxxxxxxxxxxxxx'
L 09/27/2017 - 15:42:22: server_cvar: "mp_autoteambalance" "0"
Unknown command "cl_disablehtmlmotd"
L 09/27/2017 - 15:42:22: server_cvar: "mp_c4timer" "40"
L 09/27/2017 - 15:42:22: server_cvar: "mp_freezetime" "4"
L 09/27/2017 - 15:42:22: server_cvar: "mp_friendlyfire" "0"
L 09/27/2017 - 15:42:22: server_cvar: "sv_alltalk" "0"
L 09/27/2017 - 15:42:22: Starting Freeze period
L 09/27/2017 - 15:42:22: World triggered "Match_Start" on "de_dust2"
L 09/27/2017 - 15:42:22: Starting Freeze period
L 09/27/2017 - 15:42:22: World triggered "Match_Start" on "de_dust2"
Connection to Steam servers successful.
   Public IP is 103.212.226.67.
Assigned persistent gameserver Steam ID [G:1:774935].
VAC secure mode is activated.
GC Connection established for server version 580, instance idx 1
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
Particles: Missing 'particles/money_fx.pcf'
No web api auth key specified - workshop downloads will be disabled.
Could not get IServerPluginCallbacks interface from plugin "addons/sourcemod/bin/sourcemod_mm"maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
Server logging enabled.
Server logging data to file logs\L000_000_000_000_0_201709271551_000.log
L 09/27/2017 - 15:51:02: Log file started (file "logs\L000_000_000_000_0_201709271551_000.log") (game "D:\TCAFiles\Users\hamstring\csgo\csgo") (version "6878")
L 09/27/2017 - 15:51:02: server_cvar: "sv_tags" "128,Competitive,Custom,Derivative,Knife,Retake,Retakes"
L 09/27/2017 - 15:51:02: server_cvar: "sv_tags" "128,Competitive,Custom,Derivative,Knife,Retake,Retakes"
Unable to resolve rcon address 1
Unknown command "sv_allow_lobby_connect_only"
L 09/27/2017 - 15:51:05: server_cvar: "sv_alltalk" "1"
L 09/27/2017 - 15:51:05: server_cvar: "sv_friction" "4"
Unknown command "sv_maxcmdrate"
Unknown command "sv_allowcslua"
L 09/27/2017 - 15:51:05: server_cvar: "mp_maxrounds" "30"
L 09/27/2017 - 15:51:05: server_cvar: "mp_timelimit" "0"
L 09/27/2017 - 15:51:05: server_cvar: "mp_roundtime" "2"
L 09/27/2017 - 15:51:05: server_cvar: "mp_freezetime" "5"
L 09/27/2017 - 15:51:05: server_cvar: "mp_friendlyfire" "1"
L 09/27/2017 - 15:51:05: server_cvar: "mp_c4timer" "45"
L 09/27/2017 - 15:51:05: server_cvar: "mp_roundtime" "3"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_terrorist_win_bomb" "2200"
Unknown command "cash_team_elimination_hostage_map"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_elimination_bomb_map" "2200"
Unknown command "cash_team_win_by_time_running_out"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_win_by_defusing_bomb" "2200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_win_by_hostage_rescue" "2200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_loser_bonus" "2000"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_rescued_hostage" "100"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_hostage_interaction" "50"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_teammate" "-3300"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_enemy_default" "200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_bomb_planted" "200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_bomb_defused" "200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_rescued_hostage" "200"
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_interact_with_hostage" "0"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unknown command "cl_disablehtmlmotd"
Setting mapgroup to 'mg_active'
Cannot init steam datagram client, no Steam HTTP interface
Cannot init steam datagram client, no Steam HTTP interface
L 09/27/2017 - 15:51:05: [META] Loaded 1 plugin.
---- Host_NewGame ----
L 09/27/2017 - 15:51:05: Loading map "de_dust2"
L 09/27/2017 - 15:51:05: server cvars start
L 09/27/2017 - 15:51:05: "cash_player_killed_teammate" = "-3300"
L 09/27/2017 - 15:51:05: "sv_maxspeed" = "320"
L 09/27/2017 - 15:51:05: "cash_player_respawn_amount" = "0"
L 09/27/2017 - 15:51:05: "cash_team_rescued_hostage" = "100"
L 09/27/2017 - 15:51:05: "cash_team_win_by_defusing_bomb" = "2200"
L 09/27/2017 - 15:51:05: "sv_rollangle" = "0"
L 09/27/2017 - 15:51:05: "r_AirboatViewZHeight" = "0.0"
L 09/27/2017 - 15:51:05: "sv_cheats" = "0"
L 09/27/2017 - 15:51:05: "r_VehicleViewDampen" = "1"
L 09/27/2017 - 15:51:05: "metamod_version" = "1.10.7-devV"
L 09/27/2017 - 15:51:05: "mp_allowNPCs" = "1"
L 09/27/2017 - 15:51:05: "mp_tournament" = "0"
L 09/27/2017 - 15:51:05: "sv_vote_issue_pause_match_spec_only" = "0"
L 09/27/2017 - 15:51:05: "sv_spec_hear" = "1"
L 09/27/2017 - 15:51:05: "cash_player_interact_with_hostage" = "0"
L 09/27/2017 - 15:51:05: "mp_flashlight" = "0"
L 09/27/2017 - 15:51:05: "mp_maxrounds" = "30"
L 09/27/2017 - 15:51:05: "sv_tags" = "128,Competitive,Custom,Derivative,Knife,Retake,Retakes"
L 09/27/2017 - 15:51:05: "sv_stepsize" = "18"
L 09/27/2017 - 15:51:05: "mp_teamlist" = "hgrunt;scientist"
L 09/27/2017 - 15:51:05: "sv_alltalk" = "1"
L 09/27/2017 - 15:51:05: "mp_footsteps" = "1"
L 09/27/2017 - 15:51:05: "sv_noclipaccelerate" = "5"
L 09/27/2017 - 15:51:05: "sv_accelerate_debug_speed" = "0"
L 09/27/2017 - 15:51:05: "sv_wateraccelerate" = "10"
L 09/27/2017 - 15:51:05: "mp_autocrosshair" = "1"
L 09/27/2017 - 15:51:05: "mp_stalemate_enable" = "0"
L 09/27/2017 - 15:51:05: "sourcemod_version" = "1.8.0.6027"
L 09/27/2017 - 15:51:05: "cash_team_elimination_bomb_map" = "2200"
L 09/27/2017 - 15:51:05: "cash_player_get_killed" = "0"
L 09/27/2017 - 15:51:05: "mp_roundtime_defuse" = "0"
L 09/27/2017 - 15:51:05: "sv_autobuyammo" = "0"
L 09/27/2017 - 15:51:05: "sv_rollspeed" = "200"
L 09/27/2017 - 15:51:05: "sv_airaccelerate" = "12"
L 09/27/2017 - 15:51:05: "mp_teams_unbalance_limit" = "1"
L 09/27/2017 - 15:51:05: "sv_show_team_equipment_prohibit" = "0"
L 09/27/2017 - 15:51:05: "mp_timelimit" = "0"
L 09/27/2017 - 15:51:05: "cash_team_loser_bonus" = "2000"
L 09/27/2017 - 15:51:05: "sv_deadtalk" = "0"
L 09/27/2017 - 15:51:05: "cash_player_rescued_hostage" = "200"
L 09/27/2017 - 15:51:05: "sv_waterfriction" = "1"
L 09/27/2017 - 15:51:05: "sv_competitive_official_5v5" = "0"
L 09/27/2017 - 15:51:05: "sv_steamgroup" = ""
L 09/27/2017 - 15:51:05: "cash_player_killed_enemy_default" = "200"
L 09/27/2017 - 15:51:05: "coop" = "0"
L 09/27/2017 - 15:51:05: "mp_respawnwavetime" = "10.0"
L 09/27/2017 - 15:51:05: "sv_teamid_overhead" = "1"
L 09/27/2017 - 15:51:05: "tv_enable1" = "0"
L 09/27/2017 - 15:51:05: "nextlevel" = ""
L 09/27/2017 - 15:51:05: "sv_stopspeed" = "80"
L 09/27/2017 - 15:51:05: "sv_specaccelerate" = "5"
L 09/27/2017 - 15:51:05: "deathmatch" = "1"
L 09/27/2017 - 15:51:05: "tv_enable" = "0"
L 09/27/2017 - 15:51:05: "mp_falldamage" = "0"
L 09/27/2017 - 15:51:05: "mp_teammates_are_enemies" = "0"
L 09/27/2017 - 15:51:05: "mp_roundtime_hostage" = "0"
L 09/27/2017 - 15:51:05: "mp_freezetime" = "5"
L 09/27/2017 - 15:51:05: "sv_accelerate_use_weapon_speed" = "1"
L 09/27/2017 - 15:51:05: "sv_voiceenable" = "1"
L 09/27/2017 - 15:51:05: "sv_teamid_overhead_always_prohibit" = "0"
L 09/27/2017 - 15:51:05: "sv_bounce" = "0"
L 09/27/2017 - 15:51:05: "r_AirboatViewDampenFreq" = "7.0"
L 09/27/2017 - 15:51:05: "mp_disable_respawn_times" = "0"
L 09/27/2017 - 15:51:05: "mp_weaponstay" = "0"
L 09/27/2017 - 15:51:05: "mp_hostagepenalty" = "10"
L 09/27/2017 - 15:51:05: "tv_advertise_watchable" = "0"
L 09/27/2017 - 15:51:05: "mp_friendlyfire" = "1"
L 09/27/2017 - 15:51:05: "sv_noclipspeed" = "5"
L 09/27/2017 - 15:51:05: "cash_team_hostage_interaction" = "50"
L 09/27/2017 - 15:51:05: "sv_allchat" = "1"
L 09/27/2017 - 15:51:05: "cash_team_win_by_time_running_out_bomb" = "3250"
L 09/27/2017 - 15:51:05: "mp_buy_during_immunity" = "0"
L 09/27/2017 - 15:51:05: "cash_player_killed_enemy_factor" = "0.5"
L 09/27/2017 - 15:51:05: "r_JeepViewDampenDamp" = "1.0"
L 09/27/2017 - 15:51:05: "mp_c4timer" = "45"
L 09/27/2017 - 15:51:05: "r_AirboatViewDampenDamp" = "1.0"
L 09/27/2017 - 15:51:05: "sv_competitive_minspec" = "1"
L 09/27/2017 - 15:51:05: "sm_nextmap" = ""
L 09/27/2017 - 15:51:05: "sv_max_allowed_net_graph" = "1"
L 09/27/2017 - 15:51:05: "mp_stalemate_at_timelimit" = "0"
L 09/27/2017 - 15:51:05: "sv_footsteps" = "1"
L 09/27/2017 - 15:51:05: "mp_limitteams" = "2"
L 09/27/2017 - 15:51:05: "sv_vote_issue_kick_allowed" = "1"
L 09/27/2017 - 15:51:05: "cash_team_survive_guardian_wave" = "1000"
L 09/27/2017 - 15:51:05: "tv_relaypassword" = ""
L 09/27/2017 - 15:51:05: "mp_teamplay" = "0"
L 09/27/2017 - 15:51:05: "cash_team_terrorist_win_bomb" = "2200"
L 09/27/2017 - 15:51:05: "cash_team_elimination_hostage_map_t" = "1000"
L 09/27/2017 - 15:51:05: "r_JeepViewDampenFreq" = "7.0"
L 09/27/2017 - 15:51:05: "sv_specnoclip" = "1"
L 09/27/2017 - 15:51:05: "sv_friction" = "4"
L 09/27/2017 - 15:51:05: "cash_team_win_by_time_running_out_hostage" = "3250"
L 09/27/2017 - 15:51:05: "cash_player_bomb_planted" = "200"
L 09/27/2017 - 15:51:05: "mp_autoteambalance" = "1"
L 09/27/2017 - 15:51:05: "sv_contact" = ""
L 09/27/2017 - 15:51:05: "sv_vote_kick_ban_duration" = "15"
L 09/27/2017 - 15:51:05: "cash_player_bomb_defused" = "200"
L 09/27/2017 - 15:51:05: "mp_roundtime" = "3"
L 09/27/2017 - 15:51:05: "sv_kick_ban_duration" = "15"
L 09/27/2017 - 15:51:05: "cash_team_planted_bomb_but_defused" = "200"
L 09/27/2017 - 15:51:05: "cash_player_killed_hostage" = "-1000"
L 09/27/2017 - 15:51:05: "sv_vote_issue_loadbackup_allowed" = "1"
L 09/27/2017 - 15:51:05: "nextmode" = ""
L 09/27/2017 - 15:51:05: "mp_fraglimit" = "0"
L 09/27/2017 - 15:51:05: "mp_forcerespawn" = "1"
L 09/27/2017 - 15:51:05: "mp_buy_anywhere" = "0"
L 09/27/2017 - 15:51:05: "sv_accelerate" = "5.5"
L 09/27/2017 - 15:51:05: "mp_winlimit" = "0"
L 09/27/2017 - 15:51:05: "sv_gravity" = "800"
L 09/27/2017 - 15:51:05: "sv_password" = ""
L 09/27/2017 - 15:51:05: "cash_team_elimination_hostage_map_ct" = "2000"
L 09/27/2017 - 15:51:05: "cash_team_win_by_hostage_rescue" = "2200"
L 09/27/2017 - 15:51:05: "sv_vote_issue_loadbackup_spec_only" = "0"
L 09/27/2017 - 15:51:05: "r_JeepViewZHeight" = "10.0"
L 09/27/2017 - 15:51:05: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 09/27/2017 - 15:51:05: "cash_player_damage_hostage" = "-30"
L 09/27/2017 - 15:51:05: "cash_team_hostage_alive" = "0"
L 09/27/2017 - 15:51:05: "tv_password" = ""
L 09/27/2017 - 15:51:05: "sv_specspeed" = "3"
L 09/27/2017 - 15:51:05: server cvars end
L 09/27/2017 - 15:51:05: Started map "de_dust2" (CRC "1923960555")
Host_NewGame on map de_dust2
L 09/27/2017 - 15:51:05: -------- Mapchange to de_dust2 --------
L 09/27/2017 - 15:51:05: [afk_manager4.smx] [AFK Manager] Log File: addons\sourcemod\logs\afkm_20170927.log
L 09/27/2017 - 15:51:05: [afk_manager4.smx] [AFK Manager] Detected Mod Counter-Strike Global Offensive
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
L 09/27/2017 - 15:51:05: server_cvar: "sm_nextmap" "de_dust2"
L 09/27/2017 - 15:51:05: [simple-chatprocessor.smx] [SCP] Recognized mod [Counter-Strike: GO].
L 09/27/2017 - 15:51:05: [simple-chatprocessor.smx] [SCP] Loading translation file [scp.csgo.phrases].
L 09/27/2017 - 15:51:05: [store.smx] Gifts! isn't installed or failed to load. Gifts support will be disabled. Please install Gifts. (http://forums.alliedmods.net/showthread.php?t=175185)
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_bomb_defused" "300"
cash_player_bomb_defused - 300
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_bomb_planted" "300"
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_interact_with_hostage" "150"
cash_player_interact_with_hostage - 150
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_enemy_default" "300"
cash_player_killed_enemy_default - 300
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_enemy_factor" "1"
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_killed_teammate" "-300"
cash_player_killed_teammate - -300
L 09/27/2017 - 15:51:05: server_cvar: "cash_player_rescued_hostage" "1000"
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_elimination_bomb_map" "3250"
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
cash_team_hostage_alive - 0
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_hostage_interaction" "500"
cash_team_hostage_interaction - 500
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_loser_bonus" "1400"
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_planted_bomb_but_defused" "800"
cash_team_planted_bomb_but_defused - 800
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_rescued_hostage" "0"
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_terrorist_win_bomb" "3500"
cash_team_terrorist_win_bomb - 3500
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
cash_team_win_by_defusing_bomb - 3250
L 09/27/2017 - 15:51:05: server_cvar: "cash_team_win_by_hostage_rescue" "3500"
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info - 
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autoteambalance - 1
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
L 09/27/2017 - 15:51:05: server_cvar: "mp_c4timer" "40"
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_ct_default_grenades - 
mp_ct_default_melee - weapon_knife
mp_ct_default_primary - 
mp_ct_default_secondary - weapon_hkp2000
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
L 09/27/2017 - 15:51:05: server_cvar: "mp_freezetime" "6"
mp_freezetime - 6
L 09/27/2017 - 15:51:05: server_cvar: "mp_friendlyfire" "0"
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_loc_adjective - 
mp_guardian_loc_condition - 
mp_guardian_loc_icon - 
mp_guardian_loc_mission - default
mp_guardian_loc_override - 
mp_guardian_loc_weapon - 
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_cooldown - 5
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions - 
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited - 
mp_limitteams - 2
mp_match_can_clinch - 1
mp_max_armor - 2
mp_maxmoney - 16000
L 09/27/2017 - 15:51:05: server_cvar: "mp_maxrounds" "0"
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
L 09/27/2017 - 15:51:05: server_cvar: "mp_roundtime" "5"
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_t_default_grenades - 
mp_t_default_melee - weapon_knife
mp_t_default_primary - 
mp_t_default_secondary - weapon_glock
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
L 09/27/2017 - 15:51:05: server_cvar: "mp_timelimit" "5"
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
ConVarRef mp_weapons_allow_tagrenade doesn't point to an existing ConVar
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_match - -1
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_enable - 0
sv_accelerate - 5.5
sv_airaccelerate - 12
sv_allow_votes - 1
L 09/27/2017 - 15:51:05: server_cvar: "sv_alltalk" "0"
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_show_team_select_menu - 0
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
L 09/27/2017 - 15:51:05: server_cvar: "sv_friction" "5.2"
sv_friction - 5.2
sv_gravity - 800
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_vote_to_changelevel_before_match_point - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
tv_delay - 10
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 0
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_friendlyfire - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
Executing dedicated server config file
Server logging enabled.
L 09/27/2017 - 15:51:05: server_cvar: "sv_tags" "128,Competitive,Custom,Derivative,Knife,Retake,Retakes"
Unable to resolve rcon address 1
Unknown command "sv_allow_lobby_connect_only"
L 09/27/2017 - 15:51:08: server_cvar: "sv_alltalk" "1"
L 09/27/2017 - 15:51:08: server_cvar: "sv_friction" "4"
Unknown command "sv_maxcmdrate"
Unknown command "sv_allowcslua"
L 09/27/2017 - 15:51:08: server_cvar: "mp_maxrounds" "30"
L 09/27/2017 - 15:51:08: server_cvar: "mp_timelimit" "0"
L 09/27/2017 - 15:51:08: server_cvar: "mp_roundtime" "2"
L 09/27/2017 - 15:51:08: server_cvar: "mp_freezetime" "5"
L 09/27/2017 - 15:51:08: server_cvar: "mp_friendlyfire" "1"
L 09/27/2017 - 15:51:08: server_cvar: "mp_c4timer" "45"
L 09/27/2017 - 15:51:08: server_cvar: "mp_roundtime" "3"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_terrorist_win_bomb" "2200"
Unknown command "cash_team_elimination_hostage_map"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_elimination_bomb_map" "2200"
Unknown command "cash_team_win_by_time_running_out"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_win_by_defusing_bomb" "2200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_win_by_hostage_rescue" "2200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_loser_bonus" "2000"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_rescued_hostage" "100"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_hostage_interaction" "50"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_teammate" "-3300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_enemy_default" "200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_bomb_planted" "200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_bomb_defused" "200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_rescued_hostage" "200"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_interact_with_hostage" "0"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unknown command "cl_disablehtmlmotd"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_bomb_defused" "300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_bomb_planted" "300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_interact_with_hostage" "300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_enemy_default" "300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_enemy_factor" "1"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_killed_teammate" "-300"
L 09/27/2017 - 15:51:08: server_cvar: "cash_player_rescued_hostage" "1000"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_elimination_bomb_map" "3250"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_hostage_interaction" "600"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_loser_bonus" "1400"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_planted_bomb_but_defused" "800"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_rescued_hostage" "600"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_terrorist_win_bomb" "3500"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 09/27/2017 - 15:51:08: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 09/27/2017 - 15:51:08: server_cvar: "mp_freezetime" "15"
L 09/27/2017 - 15:51:08: server_cvar: "mp_roundtime" "1.92"
L 09/27/2017 - 15:51:08: server_cvar: "mp_roundtime_hostage" "1.92"
L 09/27/2017 - 15:51:08: server_cvar: "mp_roundtime_defuse" "1.92"
L 09/27/2017 - 15:51:08: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. 
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
Logging into Steam gameserver account with logon token 'A3ED01B9xxxxxxxxxxxxxxxxxxxxxxxx'
L 09/27/2017 - 15:51:09: server_cvar: "mp_autoteambalance" "0"
Unknown command "cl_disablehtmlmotd"
L 09/27/2017 - 15:51:09: server_cvar: "mp_c4timer" "40"
L 09/27/2017 - 15:51:09: server_cvar: "mp_freezetime" "4"
L 09/27/2017 - 15:51:09: server_cvar: "mp_friendlyfire" "0"
L 09/27/2017 - 15:51:09: server_cvar: "sv_alltalk" "0"
L 09/27/2017 - 15:51:09: Starting Freeze period
L 09/27/2017 - 15:51:09: World triggered "Match_Start" on "de_dust2"
L 09/27/2017 - 15:51:09: Starting Freeze period
L 09/27/2017 - 15:51:09: World triggered "Match_Start" on "de_dust2"
Connection to Steam servers successful.
   Public IP is <RENMO.
Assigned persistent gameserver Steam ID [G:1:774935].
VAC secure mode is activated.
GC Connection established for server version 580, instance idx 1
server.cfg
Code:
////////////////////////////////////////////////////////////////////////////////////////////
// Public information

hostname "REMOVED"                     //Hostname for the server, will show up in server browsers.
log on                                     //This is set to turn on logging!
sv_lan "0"                                 //This should always be set, so you know it's not on
sv_region "255"                            //The region of the world to report this server in.
sv_tags "REMOVED"                                 //Server tags. Used to provide extra information to clients when they're browsing for servers


/////////////////////////////////////////////////////////////////////////////////
// Passwords

rcon_password ""            //Remote console password.
sv_password ""           //Only set this if you intend to have a private server!
rcon_address "1"

/////////////////////////////////////////////////////////////////////////////////
// The Bot Convars

bot_difficulty 1                           //Defines the skill of bots joining the game.  Values are: 0=easy, 1=normal, 2=hard, 3=expert.
bot_chatter "off"                          //Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal
bot_join_after_player 1                    //If nonzero, bots wait until a player joins before entering the game.
bot_quota 10                               //Determines the total number of bots in the game.
bot_quota_mode "fill"                      //Determines the type of quota. Allowed values: 'normal', 'fill', and 'match


/////////////////////////////////////////////////////////////////////////////////
// Server Convars

sv_pausable "0"                             //Is the server pausable.
sv_allow_lobby_connect_only "0"             //If set, players may only join this server from matchmaking lobby, may not connect directly.
sv_allow_votes "1"                          //Allow voting?
sv_allow_wait_command "1"                   //Allow or disallow the wait command on clients connected to this server.
sv_alltalk "1"                              //Players can hear all other players' voice communication, no team restrictions
sv_alternateticks "0"                       //If set, server only simulates entities on even numbered ticks.
sv_cheats "0"                               //Allow cheats on server
sv_deadtalk "0"                             //Dead players can speak (voice, text) to the living
sv_downloadurl"0"                           //Location from which clients can download missing files
sv_forcepreload "0"                         //Force server side preloading
sv_friction "4"                             //World friction."
sv_full_alltalk "1"                         //Any player (including Spectator team) can speak to any other player
sv_infinite_ammo "0"                        //Player's active weapon will never run out of ammo


/////////////////////////////////////////////////////////////////////////////////
// Server Logging 

sv_log_onefile "1"                          //Log server information to only one file.
sv_logbans "0"                              //Log server bans in the server logs.
sv_logecho "1"                              //Echo log information to the console.
sv_logfile "1"                              //Log server information in the log file.
sv_logflush "0"                             //Flush the log file to disk on each write (slow).
sv_logsdir "0"                              //Folder in the game directory where server logs will be stored.


/////////////////////////////////////////////////////////////////////////////////
// Server Rates 

sv_maxcmdrate "102"                         //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_maxrate "0"                              //Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate "10"                          //This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate "5000"                           //Min bandwidth rate allowed on server, 0 == unlimited

/////////////////////////////////////////////////////////////////////////////////
// Server Downloads 

sv_downloadurl "removed fastdl link"
sv_allowdownload 1
sv_allowupload 1
sv_allowcslua 0                      //Location from which clients can download missing files


/////////////////////////////////////////////////////////////////////////////////
// Pure Options 

//sv_pure_kick_clients "1"                  //If set to 1, the server will kick clients with mismatching files.
//sv_pure_trace "0"                         //If set to 1, the server will print a message whenever a client is verifying a CRC for a file.

/////////////////////////////////////////////////////////////////////////////////
// Round Convars

mp_match_end_restart "0"                    //Restart the map at the end of round limit         
mp_afterroundmoney "0"                      //Amount of money awared to every player after each round
mp_playercashawards "1"                     //Players can earn money by performing in-game actions
mp_teamcashawards "1"                       //Teams can earn money by performing in-game actions
mp_maxrounds "30"                           //Maximum amount of rounds per map
mp_timelimit "0"                            //How many minutes for the whole map
mp_roundtime "2"                            //How many minutes each round takes.
mp_freezetime"5"                            //how many seconds to keep players frozen when the round starts
mp_buytime "45"                             //How many seconds after round start players can buy items for.
mp_forcecamera "1"                          //Set to 1 for team only spectating.
mp_defuser_allocation "2"                   //How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
mp_death_drop_defuser "1"                   //Drop defuser on player death
mp_death_drop_grenade "2"                   //Which grenade to drop on player death: 0=none, 1=best, 2=current or best
mp_death_drop_gun "1"                       //Which gun to drop on player death: 0=none, 1=best, 2=current or best


/////////////////////////////////////////////////////////////////////////////////
// Friendly Fire

mp_friendlyfire "1"                         //Enable Friendly Fire 1 =Enable 0 =Disable
//ff_damage_reduction_grenade "0"           //How much to reduce damage done to teammates by a thrown grenade.
//ff_damage_reduction_bullets "0"           //How much to reduce damage done to teammates when shot.
//ff_damage_reduction_other "0"             //How much to reduce damage done to teammates by things other than bullets and grenades.


/////////////////////////////////////////////////////////////////////////////////
// Game Convars

mp_autokick "1"                             //Kick idle/team-killing players
mp_autoteambalance "1"                      //Auto balaces teams
mp_buytime "45"                             //How many seconds after round start players can buy items for.
mp_c4timer "45"                             //how long from when the C4 is armed until it blows
mp_do_warmup_period "1"                     //Whether or not to do a warmup period at the start of a match.
mp_force_pick_time "15"                     //The amount of time a player has on the team screen to make a selection before being auto-teamed
mp_halftime_duration "15"                   //Number of seconds that halftime lasts
mp_join_grace_time "15                      //Number of seconds after round start to allow a player to join a game
mp_limitteams "2"                           //Max # of players 1 team can have over another (0 disables check)
mp_match_end_restart "0"                    //At the end of the match, perform a restart instead of loading a new map
mp_match_end_changelevel "1"
mp_maxrounds "30"                           //Max amount of rounds per map
mp_playercashawards "1"                     //Players can earn money by performing in-game actions
mp_playerid "0"                             //Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
mp_playerid_delay "0"                       //Number of seconds to delay showing information in the status bar
mp_playerid_hold "0"                        //Number of seconds to keep showing old information in the status bar
mp_restartgame "0"                          //If non-zero, game will restart in the specified number of seconds
mp_round_restart_delay "7"                  //Number of seconds to delay before restarting a round after a win
mp_roundtime "3"                            //How many minutes each round takes.
mp_tkpunish "0"                             //Will a TK'er be punished in the next round?  {0=no,  1=yes}
mp_warmuptime "25"                          //If true, there will be a warmup period/round at the start of each match to allow to connect.
mp_win_panel_display_time "5"               //The amount of time to show the win panel between matches / halfs
mp_endmatch_votenextmap "0"


/////////////////////////////////////////////////////////////////////////////////
// Cash Convars

mp_startmoney "400"                         //Amount of money each player gets when they reset.
mp_maxmoney "12000"                         //Maximum amount of money allowed in a player's account.					
cash_team_terrorist_win_bomb "2200"         //How much the team will win for the bomb.
cash_team_elimination_hostage_map "2200"    //How much a player earns when they eliminate all hostages.
cash_team_elimination_bomb_map "2200"       //How much the team will win when the bomb is eliminated.
cash_team_win_by_time_running_out "2200"    //How much the team will win when the time runs out.
cash_team_win_by_defusing_bomb "2200"       //How much the team will win when bomb has been defused.
cash_team_win_by_hostage_rescue "2200"      //How much the team will win when all hostages have been rescued.
cash_team_loser_bonus "2000"                //How much the team will win when when the team looses.
cash_team_loser_bonus_consecutive_rounds "500" //How much the team will win when the team looses consecutive rounds.
cash_team_rescued_hostage "100"             //How much the team will win when team has recued a hostage.
cash_team_hostage_alive	"0"                 //How much the team will win when a hostage is still alive
cash_team_planted_bomb_but_defused "200"    //How much the team will win when when a team has planted a bomb and been defused
cash_team_hostage_interaction "50"          //How much the team will win when hostages are saved
cash_player_killed_teammate "-3300"         //How much the player will loose when a teamate has been team killed
cash_player_killed_enemy_default "200"      //How much the player will win when killing an enemy
cash_player_killed_enemy_factor	"0.5"       //How much the player will win when killing an enemy
cash_player_bomb_planted "200"              //How much the player will win when the bomb has been planted.
cash_player_bomb_defused "200"              //How much the player will win when the bomb has been defused
cash_player_rescued_hostage "200"           //How much the player will win when rescuing hostages       
cash_player_interact_with_hostage "0"       //How much the player will win when interacting with hostages
cash_player_damage_hostage "-30"            //How much the player will loose when demaging a hostage   
cash_player_killed_hostage "-1000"          //How much the player will loose when a hostage has been killed


/////////////////////////////////////////////////////////////////////////////////
// Voting Options 

sv_vote_allow_spectators "0"                //Allow spectators to vote?
sv_vote_command_delay "2"                   //How long after a vote passes until the action happens
sv_vote_creation_time "120"                 //How often someone can individually call a vote.
sv_vote_failure_timer "300"                 //A vote that fails cannot be re-submitted for this long
sv_vote_quorum_ratio "0"                    //The minimum ratio of players needed to vote on an issue to resolve it.
sv_vote_timer_duration "15"                 //How long to allow voting on an issue


/////////////////////////////////////////////////////////////////////////////////
// TV Options 

//tv_nochat "0"                             //Don't receive chat messages from other SourceTV spectators
//tv_port "check"                           //Host SourceTV port


/////////////////////////////////////////////////////////////////////////////////
// The following commands manage kicks and bans

writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg
cl_disablehtmlmotd 0
sv_allow_votes 0
launch command
Code:
-norestart -game csgo -console -condebug -nohltv -usercon -maxplayers_override 12 +maxplayers 12 +exec server.cfg -ip REMOVED -port 27075 +net_public_adr REMOVED +sv_setsteamaccount REMOVED 1 +game_mode 1 +game_type 0 +mapgroup mg_active +map de_dust2 -tickrate 128

thanks
hamstring is offline
headline
SourceMod Moderator
Join Date: Mar 2015
Old 09-27-2017 , 02:08   Re: [CS:GO] Can't connect to dedicated server, no errors in server console.
Reply With Quote #2

Please refer to our update breakage thread here
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