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HLDM Plugins (IDEAS)


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Mr. Satan
Senior Member
Join Date: Apr 2004
Location: Fort Wayne, Indiana
Old 10-06-2005 , 11:11   HLDM Plugins (IDEAS)
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For some reason I decided to start hosting a HLDM server again.

I have some good plugins running, but I have a few ideas for some new plugins for HLDM specifically.

(1) After each death, change a player's model to a random model from an admin-defined list. (w/ CVAR to enable/disable)

(2) Restricts allowed player models to those defined by the server admin. (Works like mp_teamlist but for non-team deathmatch)

(3) For servers who like to have mp_weaponstay set to 1 -- Allow players who walk over weapons they already have to pick up additional ammo for that weapon. Works like mp_weaponstay 0 but still leaves the weapon on the ground.
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Ywa*NL
Senior Member
Join Date: Apr 2005
Location: The Netherlands
Old 10-06-2005 , 13:44   Re: HLDM Plugins (IDEAS)
Reply With Quote #2

Quote:
Originally Posted by Mr. Satan
(1) After each death, change a player's model to a random model from an admin-defined list. (w/ CVAR to enable/disable)
I could probaly make.

One stupid question.
Is HL just like Half-Life but then online/multiplayer?
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BAILOPAN
Join Date: Jan 2004
Old 10-06-2005 , 14:21  
Reply With Quote #3

(3) - so each weapon is basically infinite ammo are you sure this is good?
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Mr. Satan
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Join Date: Apr 2004
Location: Fort Wayne, Indiana
Old 10-06-2005 , 16:16   Re: HLDM Plugins (IDEAS)
Reply With Quote #4

Quote:
Originally Posted by Ywa*NL
Quote:
Originally Posted by Mr. Satan
(1) After each death, change a player's model to a random model from an admin-defined list. (w/ CVAR to enable/disable)
I could probaly make.

One stupid question.
Is HL just like Half-Life but then online/multiplayer?
HLDM = Half-Life Deathmatch which is Half-Life Multiplayer NOT Deathmatch Classic >=O

Quote:
Originally Posted by BAILOPAN
(3) - so each weapon is basically infinite ammo are you sure this is good?
Allow each person to collect ammo from weapon entities only once every x seconds maybe.
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 10-06-2005 , 16:53  
Reply With Quote #5

I don't see any question marks in your post. I think this belongs in the suggestion / requests forum.
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v3x
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Join Date: Oct 2004
Location: US
Old 10-06-2005 , 21:58  
Reply With Quote #6

Wouldn't it get laggy if you left those weapons stay on the ground for so long? Or are you talking about removing it as they pick up the ammo from it if they have that gun?
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Mr. Satan
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Join Date: Apr 2004
Location: Fort Wayne, Indiana
Old 10-06-2005 , 22:16  
Reply With Quote #7

Im talking about the ORIGINAL weapon entities, not the ones that drop when players drop them
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