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[TF2] Respawn System


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WoZeR
Donor
Join Date: Nov 2007
Old 08-16-2009 , 23:59   Re: [TF2] Respawn System
Reply With Quote #201

Please download the sourcemod update and try again.
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h00x
Senior Member
Join Date: Jun 2009
Old 08-17-2009 , 00:05   Re: [TF2] Respawn System
Reply With Quote #202

Changed at: Fri 14 Aug 2009 04:42:06
Branch: sourcemod-1.2
Revision: cbe31684877414891909faca37370e58ffdab7fd


Changed files:
  • gamedata/sm-tf2.games.txt
Comments:
Fix ForceRespawn offset (bug 3950)

"Offsets"
{
"ForceRespawn"
{
"windows" "288"
"linux" "289"
}
}

Is what fixed it on the last snapshot 2737.
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entourage
Member
Join Date: Apr 2009
Old 08-17-2009 , 10:35   Re: [TF2] Respawn System
Reply With Quote #203

So does this mean I can just simply change the offsets for my 2737 install?
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 08-17-2009 , 18:42   Re: [TF2] Respawn System
Reply With Quote #204

Quote:
Originally Posted by entourage View Post
So does this mean I can just simply change the offsets for my 2737 install?
I've adjusted the offsets in my gamedata file and am uploading the plugin, will test it quickly and see what happens.

EDIT: Unless I need to completely update Sourcemod again, the gamedata file change made no difference when testing on Viaduct. Don't have time to update Sourcemod right now but if it's necessary I will do so tomorrow and see what happens, part of my server's game play relies on this plugin, as is the case with many of you I'm sure.

Last edited by Jindo; 08-17-2009 at 18:58.
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Kenny Loggins
SourceMod Donor
Join Date: Jun 2008
Location: Rochester, MN
Old 08-17-2009 , 19:18   Re: [TF2] Respawn System
Reply With Quote #205

I didn't change anything just updated sourcemod right after the update and works with no issues that I can see.
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h00x
Senior Member
Join Date: Jun 2009
Old 08-17-2009 , 19:27   Re: [TF2] Respawn System
Reply With Quote #206

Its best to update your sourcemod to the most current build, but when I was having the respawn problem before the new build was released the offsets I listed corrected my problem.

There are more fixes and patches in the current build other than the spawn fix that should be updated. So its best just to do the update.
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 08-17-2009 , 20:31   Re: [TF2] Respawn System
Reply With Quote #207

Yup, I've downloaded the latest build and will install it when I get more time, thanks for this!
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Kenny Loggins
SourceMod Donor
Join Date: Jun 2008
Location: Rochester, MN
Old 08-17-2009 , 21:43   Re: [TF2] Respawn System
Reply With Quote #208

After this last update I wanted to move back to sourcemod 1.3. After doing that I notice the strange spawning issue that everyone was seeing. Moved back to 1.2 and no issues at all everything spawns as normal. So seems its something with 1.3 just a FYI for everyone.
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entourage
Member
Join Date: Apr 2009
Old 08-18-2009 , 10:26   Re: [TF2] Respawn System
Reply With Quote #209

Updating to the 2738 fixed my issues as well! Thanks!
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 08-18-2009 , 12:28   Re: [TF2] Respawn System
Reply With Quote #210

Working for me too.
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