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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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utaker
Senior Member
Join Date: Dec 2013
Old 04-05-2015 , 10:23   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #631

1. Currently my server is able to run only one map which runs on default. Any way so the participants vote for a map through the plugin so teams can set their own preferred map? config is a little confusing
2. I am trying to change GoTV port manually and put in server.cfg and ruleset_global.cfg tv_port 27031 but it doesnt work

Last edited by utaker; 04-06-2015 at 07:25.
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haehnel91
New Member
Join Date: Apr 2015
Old 04-05-2015 , 15:33   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #632

Hello,

where can I set the round only with the knife 60 minutes and not 1:45 is played.

Thanks for your help.

Sorry for my bad English

Last edited by haehnel91; 04-05-2015 at 15:34.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 04-06-2015 , 04:46   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #633

Quote:
Originally Posted by utaker View Post
Currently my server is able to run only one map which runs on default. Any way so the participants vote for a map through the plugin so teams can set their own preferred map? config is a little confusing
Not possible. Best way would be to use Veto part of the plugin.

Quote:
Originally Posted by haehnel91 View Post
Hello,

where can I set the round only with the knife 60 minutes and not 1:45 is played.

Thanks for your help.

Sorry for my bad English
Not currently possible. It you can't do a knife round within that time limit then there is something wrong.
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Mata Patos
Senior Member
Join Date: Jul 2011
Old 04-06-2015 , 07:23   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #634

Hello,

Can you tell me the link do download the last version.
In the 1st page it's a bit confuse. :/
Thanks,
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utaker
Senior Member
Join Date: Dec 2013
Old 04-06-2015 , 08:35   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #635

Quote:
Originally Posted by versatile_bfg View Post
Not possible. Best way would be to use Veto part of the plugin.
Veto what does that do, any help/info or link I can use to find its details as cfg cvar descriptions of it are quite confusing to understand?

Last edited by utaker; 04-06-2015 at 16:17.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 04-06-2015 , 23:30   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #636

Quote:
Originally Posted by utaker View Post
Veto what does that do, any help/info or link I can use to find its details as cfg cvar descriptions of it are quite confusing to understand?
Veto System best of one

Knife to decide team A or B (winner picks)
Team A removes one of the 7 maps
Team B removes one of the 6 remaining maps
Team A removes one of the 5 remaining maps
Team B removes one of the 4 remaining maps
Team A picks the map to be played

Veto System best of three

Knife to decide team A or B (winner picks)
Team A removes one of the 7 maps
Team B removes one of the 6 remaining maps
Team A removes one of the 5 remaining maps
Team B removes one of the 4 remaining maps
Team A picks the first map to be played
Team B picks the second map to be played
Remaining map will be played last if needed

Quote:
Originally Posted by Mata Patos View Post
Hello,

Can you tell me the link do download the last version.
In the 1st page it's a bit confuse. :/
Thanks,
just download the Warmod 3.3.2 - setup [no SM].zip (if you have sourcemod/metamod installed already)

The Updater plugin is included in that .zip which will update warmod to the lastest version for you.
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Grandmaster
Junior Member
Join Date: Jan 2015
Old 04-07-2015 , 00:11   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #637

Versatile, why on the warmod with SM there is not scripting folder?
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 04-07-2015 , 00:19   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #638

Quote:
Originally Posted by Grandmaster View Post
Versatile, why on the warmod with SM there is not scripting folder?
because that is how I place them on my servers.

The scripting folder isn't needed for the server. It is only there for people to create/compile plugins with.
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Last edited by versatile_bfg; 04-07-2015 at 00:29.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 04-07-2015 , 07:29   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #639

Quote:
Tried to look up command say as if it were a variable.
Unknown command: sm_swap
using latest one in first post.... please fix
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 04-07-2015 , 08:46   Re: [CS:GO] WarMod [BFG] <Beta v0.3.3.7, 01-Apr-2015>
Reply With Quote #640

Quote:
Originally Posted by nguyenbaodanh View Post
using latest one in first post.... please fix
use mp_swapteams or !aswap

I had to change it so !swap would work for the !switch command.
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Last edited by versatile_bfg; 04-07-2015 at 08:48.
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