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[CS:GO] KZTimer (climb timer plugin)


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Ajlittle
Junior Member
Join Date: Jul 2014
Old 05-22-2015 , 01:05   Re: [CS:GO] KZTimer Final
Reply With Quote #571

Quote:
Originally Posted by duydangle View Post
Try kz_prespeed_cap 5000
EDIT: Tested it and it works perfectly, thank you!

Last edited by Ajlittle; 05-22-2015 at 02:48.
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NightFire28
New Member
Join Date: Nov 2007
Old 05-22-2015 , 13:43   Re: [CS:GO] KZTimer Final
Reply With Quote #572

Hi,

Last edited by NightFire28; 05-25-2015 at 03:54.
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Jaykrog
Senior Member
Join Date: May 2015
Old 05-22-2015 , 22:08   Re: [CS:GO] KZTimer Final
Reply With Quote #573

Quote:
Originally Posted by jonitaikaponi View Post
You have to compile it with sourcemod 1.6.3 compiler.
I'm having the same compile issues.

@jonitaikaponi Where do we get the sourcemod 1.6.3 compiler? I don't see that version available anywhere.
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cooki3_monst3r
Junior Member
Join Date: Mar 2015
Old 05-22-2015 , 22:38   Re: [CS:GO] KZTimer Final
Reply With Quote #574

I have installed sourcemod 1.7.1 and kztimer 1.71b

I am having an issue with map_end
it ends the map sometimes, but mostly when the mp_timelimit ends the map restarts and timeleft says "sm this is the last round"

so is there a problem in the map_end script that its not ending the map and changing to nextmap.
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Jaykrog
Senior Member
Join Date: May 2015
Old 05-22-2015 , 23:57   Re: [CS:GO] KZTimer Final
Reply With Quote #575

Getting the following error from KZTimer error logs - anyone know what might be going on?

Quote:
05/22/2015 - 22:47:49: [SM] [0] Line 23, /home/joni/Työpöytä/Release/scripting/KZZones_Methods.sp::Zone_OnClientEntry()
L 05/22/2015 - 22:47:51: [SM] Native "KZTimer_EmulateStartButtonPress" reported: Plugin owning this native is currently paused.
L 05/22/2015 - 22:47:51: [SM] Displaying call stack trace for plugin "KZZones_Methods.smx":
L 05/22/2015 - 22:47:51: [SM] [0] Line 55, /home/joni/Työpöytä/Release/scripting/KZZones_Methods.sp::Zone_OnClientLeave()
L 05/22/2015 - 22:48:02: [SM] Native "KZTimer_StopTimer" reported: Plugin owning this native is currently paused.
L 05/22/2015 - 22:48:02: [SM] Displaying call stack trace for plugin "KZZones_Methods.smx":
L 05/22/2015 - 22:48:02: [SM] [0] Line 23, /home/joni/TyöpöytÃ
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Highscreen
New Member
Join Date: Apr 2015
Old 05-23-2015 , 02:58   Re: [CS:GO] KZTimer Final
Reply With Quote #576

Yes, i got the same error with the mapchange.. sometimes it works, sometimes it just start a new round then.. this problem should be fixed with the new version, but it doesnt work properly
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jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 05-23-2015 , 08:35   Re: [CS:GO] KZTimer Final
Reply With Quote #577

Quote:
Originally Posted by Jaykrog View Post
I'm having the same compile issues.

@jonitaikaponi Where do we get the sourcemod 1.6.3 compiler? I don't see that version available anywhere.
Just checked google..
http://www.gsptalk.com/mirror/sourcemod/
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Prime247cs
Junior Member
Join Date: Aug 2013
Old 05-23-2015 , 12:24   Re: [CS:GO] KZTimer Final
Reply With Quote #578

Plugin won't work. Have read through here and I am stuck. Been at this for some hours now so maybe I am blind.
When connecting the gameplay is normal with guns....

Errorlog:
L 05/23/2015 - 18:18:26: Info (map "kz_lego") (file "errors_20150523.log")
L 05/23/2015 - 18:18:26: [SM] Plugin encountered error 25: Call was aborted
L 05/23/2015 - 18:18:26: [SM] Native "SetFailState" reported: [KZTimer] Unable to connect to database (Configuration "kztimer" not found)
L 05/23/2015 - 18:18:26: [SM] Displaying call stack trace for plugin "KZTimerGlobal.smx":
L 05/23/2015 - 18:18:26: [SM] [0] Line 331, kztimerGlobal/sql.sp::db_setupDatabase()
L 05/23/2015 - 18:18:26: [SM] [1] Line 1155, F:\csgo-ds\server01\csgo\addons\sourcemod\scripting\K ZTimerGlobal.sp::OnPluginStart()

my db.cfg settings:

"kztimer"
{
"driver" "mysql" //mysql also supported
"host" "88.198.66.93"
"database" "kztimer"
"user" "kztimer"
"pass" "********"


Help please
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hatch
Member
Join Date: Feb 2010
Old 05-23-2015 , 17:17   Re: [CS:GO] KZTimer Final
Reply With Quote #579

Quote:
Originally Posted by cooki3_monst3r View Post
I have installed sourcemod 1.7.1 and kztimer 1.71b

I am having an issue with map_end
it ends the map sometimes, but mostly when the mp_timelimit ends the map restarts and timeleft says "sm this is the last round"

so is there a problem in the map_end script that its not ending the map and changing to nextmap.
Having the same issue here with the map not changing after time ends and people have voted
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 05-24-2015 , 09:36   Re: [CS:GO] KZTimer Final
Reply With Quote #580

Can you please add RTLer support? I added it by myself for this version but it'd be cool if everyone had it both on this and the global version

(and yeah I noticed that this is a final version of the plugin but I think it'd be cool to have it)

Thanks.
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Last edited by shavit; 05-24-2015 at 09:37.
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