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[CS] Grenade Sack 0.4.1 (extra grenades) - UPDATED!


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benio101
Junior Member
Join Date: Feb 2012
Location: Toruń, Poland
Old 12-06-2012 , 22:55   Re: [CS] Grenade Sack 0.4.1 (extra grenades) - UPDATED!
Reply With Quote #61

Quote:
Originally Posted by ConnorMcLeod View Post
Here's a version that supports Real Nade Drops v0.4 by VEN.
Requested there : http://forums.alliedmods.net/showthread.php?t=63287
It should be
Code:
new NADE_PICKUP_SOUND[] = "items/9mmclip1.wav";
instead of
Code:
new NADE_PICKUP_SOUND[] = "items/gunpickup2.wav";
The gunpickup2.wav appears only, when the weapon (nade) is taken first time. Second and each other takes, should play 9mmclip1.wav. You can check it easly by taking the first flashbang and then the second flashbang. At the second pickup, the sound will be 9mmclip1.wav, not gunpickup2.wav as ConnorMcLeod wrote. Anyway, I attach the fixed version.
Attached Files
File Type: sma Get Plugin or Get Source (grenade_sack-0.4.1c.sma - 804 views - 7.5 KB)
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FR0NTLINE
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Join Date: Apr 2006
Location: Riverside Cali
Old 04-15-2014 , 15:20   Re: [CS] Grenade Sack 0.4.1 (extra grenades) - UPDATED!
Reply With Quote #62

This plugin still has issues with collecting grenades it only works sometimes, No big Deal, But Can I have just
the Grenade and Flashes for the plugin just deleting the smoke grenades? For fewer resources.
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Old 10-05-2014, 08:01
tabacel02
This message has been deleted by asherkin. Reason: Spam.
chaves
Senior Member
Join Date: Oct 2011
Old 06-13-2015 , 22:58   Re: [CS] Grenade Sack 0.4.1 (extra grenades) - UPDATED!
Reply With Quote #63

would like a version that prohibits the purchase beyond the allowed 2 flahs 1 h, to avoid players get base tacando several bombs, does anyone help?
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Doctros
AlliedModders Donor
Join Date: Apr 2011
Location: Chicago ILL. USA
Old 12-10-2023 , 23:51   Re: [CS] Grenade Sack 0.4.1 (extra grenades) - UPDATED!
Reply With Quote #64

Hello All,

I'm not sure if this plugin still works and I'm missing something. Here is my setup:

amxmodx-1.9.0-git5294-base-windows
amxmodx-1.9.0-git5294-cstrike-windows
metamod-1.21.1-am

1. grenade_sack-0.4.1.sma - Placed in "scripting" folder and compiles just fine with no errors or warnings.

2. grenade_sack-0.4.1.amxx - Placed in "plugins" folder.

3. Added grenade_sack-0.4.1.amxx to "plugins.ini" file.

4. Added this to the "amxx.cfg" file.
mp_max_fb 3
mp_max_he 3
mp_max_sg 3

5. I have the correct needed modules enabled.
amxmodx
cstrike
engine

Yet it does not seem to work. Is there something that I am missing?
Any help would be appreciated!

Thanks!

Last edited by Doctros; 12-15-2023 at 17:56.
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