Code:
Saving weapon_spawn at -9139, -1870, 411 (model models/w_models/weapons/w_desert_rifle.mdl)
Saving weapon_spawn at -9120, -1916, 411 (model models/w_models/weapons/w_rifle_ak47.mdl)
Saving weapon_first_aid_kit_spawn at -7698, -4755, 420 (model models/w_models/weapons/w_eq_Medkit.mdl)
Saving weapon_first_aid_kit_spawn at -7683, -4744, 422 (model models/w_models/weapons/w_eq_Medkit.mdl)
Saving weapon_ammo_spawn at -7695, -4716, 420 (model models/props/terror/ammo_stack.mdl)
Saving weapon_spawn at -7684, -4683, 421 (model models/w_models/weapons/w_shotgun_spas.mdl)
Saving weapon_spawn at -7684, -4651, 420 (model models/w_models/weapons/w_rifle_m16a2.mdl)
Saving weapon_spawn at -7684, -4629, 420 (model models/w_models/weapons/w_sniper_mini14.mdl)
Saving weapon_pipe_bomb_spawn at -9054, -1964, 393 (model models/w_models/weapons/w_eq_pipebomb.mdl)
Saving weapon_pain_pills_spawn at -9152, -4000, 389 (model models/w_models/weapons/w_eq_painpills.mdl)
Saving weapon_molotov_spawn at -8832, -4000, 393 (model models/w_models/weapons/w_eq_molotov.mdl)
Saving weapon_adrenaline_spawn at -8832, -3872, 389 (model models/w_models/weapons/w_eq_adrenaline.mdl)
Saving weapon_pipe_bomb_spawn at -7872, -3536, 415 (model models/w_models/weapons/w_eq_pipebomb.mdl)
OnMapEnd
Switching extra survivor Bill from SURVIVORS to L4D1_SURVIVORS
Kicking extra survivor Bill
Switching extra survivor Francis from SURVIVORS to L4D1_SURVIVORS
Kicking extra survivor Francis
Switching extra survivor Louis from SURVIVORS to L4D1_SURVIVORS
Kicking extra survivor Louis
SCRIPT PERF WARNING --- "__RunGameEventCallbacks" ran long at 48.649411ms
Note: Above is console log before game/server crash
The client(or server) crashes after saferoom door close, any ideas how to fix this issue? It's more likely outdated code so ABM causing crash.
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