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[TF2] Advanced Infinite Ammo


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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 11-06-2015 , 15:34   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #481

Error
Heal Target: ClipSize Data Limit Exceeded: 999 (max 500)
Maybe add an cvar for choosing the ammo to refill, and please add an timer to stop the sandman ball spammers
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xXDeathreusXx
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Old 11-06-2015 , 19:42   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #482

Quote:
Originally Posted by DJPlaya View Post
Error
Heal Target: ClipSize Data Limit Exceeded: 999 (max 500)
Maybe add an cvar for choosing the ammo to refill, and please add an timer to stop the sandman ball spammers
It doesn't set it to 999, make sure you have the latest version
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DJPlaya
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Old 11-07-2015 , 07:52   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #483

I have the latest version, before ive updated this (from 1.3.smt to 1.5.3) it worked fine.
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Last edited by DJPlaya; 11-07-2015 at 07:54.
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D4rkl0rd
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Join Date: Aug 2013
Old 11-09-2015 , 01:47   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #484

I've noticed, that whenever I enable infinite ammo and switch to melee, my console get spammed with:
Code:
Model '(null)' doesn't have attachment 'muzzle' to attach particle system 'medicgun_invulnstatus_fullcharge_red' to.
What could be the reason ?
And is it possible to be fixed ?

EDIT: It happens with Medic and Pyro
I'm using dxlevel 8
For Pyro, If I equipped Phlogistinator while infinite ammo is active, and switched to melee, the console get spammed.
For Medic, If I activated infinite ammo a switched to Medic while having "Crusader's Crossbow" as primary weapon, the console get spammed.

Last edited by D4rkl0rd; 11-09-2015 at 02:01.
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DJPlaya
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Old 11-09-2015 , 11:54   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #485

Quote:
Originally Posted by D4rkl0rd View Post
Code:
Model '(null)' doesn't have attachment 'muzzle' to attach particle system 'medicgun_invulnstatus_fullcharge_red' to.
Correction, forgot that this can also appear in client console sry,

Fix for client> con_filter_enable 1;con_filter_text "Model '(null)' doesn't have attachment" <should be like this, havent used it for an while
Fix for server> start script > @Echo off

An better fix?I think no, i have the same problem with rocket jumping particles idk
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Last edited by DJPlaya; 11-09-2015 at 18:48.
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D4rkl0rd
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Old 11-10-2015 , 14:32   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #486

Quote:
Originally Posted by DJPlaya View Post
Correction, forgot that this can also appear in client console sry,

Fix for client> con_filter_enable 1;con_filter_text "Model '(null)' doesn't have attachment" <should be like this, havent used it for an while
Fix for server> start script > @Echo off

An better fix?I think no, i have the same problem with rocket jumping particles idk
Tried it, didn't work well for me.
Message kept appearing.
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DJPlaya
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Location: Germany
Old 11-10-2015 , 17:14   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #487

Quote:
Originally Posted by D4rkl0rd View Post
Tried it, didn't work well for me. Message kept appearing.
In Server or Client now?^^
When using the con_ filter u must experiment some, im not completly sure about the using of it
@Echo off cannot remove the error but stops that the same message is multiply appearing,
i would advice you to use the cleaner extension but it seems/is broken :/
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D4rkl0rd
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Join Date: Aug 2013
Old 11-10-2015 , 20:15   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #488

I'm talking about client
Server never showed up the message
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DJPlaya
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Old 11-11-2015 , 16:10   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #489

I googled a bit, its con_filter_text_out "" instead of the other, tested it, should work for you, but u cant force clients to use these vars

Code:
con_filter_enable "2" // def. "0", Filters console output based on the  setting of con_filter_text. 1 filters completely, 2 displays filtered  text brighter than other text. 
con_filter_text    "My Nickname" // def.  "", Text with which to filter console spew. Set con_filter_enable 1 or 2  to activate. Setting on the playername or part of it makes all entries  with his kills/death light up  
con_filter_text_out "" // def. "", Text  with which to filter OUT of console spew. Set con_filter_enable 1 or 2  to activate.
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Last edited by DJPlaya; 11-11-2015 at 16:12.
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WraithTDK
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Join Date: Dec 2013
Old 11-15-2015 , 21:37   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #490

At the start of every game, I get

[SM] Round Start - Advanced Infinite Ammo disabled

Any why and what to do about this?
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