Description
This is a real random spawn loot on the map, also with this system you can do a lot of other things.
Weapon creation goes through random navigation grids
ConVars
sm_nav_loot_spawner_count <- How many weapons we create on the map?
sm_nav_loot_spawn_flags <- Should we check nav flags?
sm_nav_loot_check_position_reacheble <- Should we check position reachebly? (Only for windows L4D2)
Note
If you have good ideas for this random system, then describe them below.
Credits
Pelipoika - for his snippet about navigation areas