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God this annoys me. I can edit this write ? please tell me i can :(


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FrostSurf
Member
Join Date: Oct 2014
Old 09-07-2015 , 17:21   God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #1

The clock is clipped in the writing D: http://i.imgur.com/PRohasx.png

Last edited by FrostSurf; 09-07-2015 at 17:22.
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 09-08-2015 , 07:38   Re: God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #2

well thats strange, what resolution do you play at ? No you cannot edit it, it would appear to be a simple game bug..
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FrostSurf
Member
Join Date: Oct 2014
Old 09-08-2015 , 13:58   Re: God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #3

Quote:
Originally Posted by hamilton5 View Post
well thats strange, what resolution do you play at ? No you cannot edit it, it would appear to be a simple game bug..
1920 x 1080. Dam thats annoying
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-08-2015 , 15:42   Re: God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #4

If this happens to anyone else then it'd be a server problem, but I've never seen it before so I would assume it's a personal problem. Thus, I would suggest verifying your game cache data and renaming your config.cfg and if you have any custom cfg's and go back to default to see if that remedies the situation.
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FrostSurf
Member
Join Date: Oct 2014
Old 09-08-2015 , 17:06   Re: God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #5

I verified game cache and tried a different PC and it still happens. My guess would be its a bug caused by how im force ending the map.

Code:
public OnPluginStart()
{
	CreateTimer(1.0, CheckRemainingTime, INVALID_HANDLE, TIMER_REPEAT);
}

public Action:CheckRemainingTime(Handle:timer)
{
	new Handle:hTmp;	
	hTmp = FindConVar("mp_timelimit");
	new iTimeLimit = GetConVarInt(hTmp);			
	if (hTmp != INVALID_HANDLE)
		CloseHandle(hTmp);	
	if (iTimeLimit > 0)
	{
		new timeleft;
		GetMapTimeLeft(timeleft);
		
		switch(timeleft)
		{
			case 1800: PrintToChatAll(" \x07 Warning | \x08 30 Minutes Remaining");
			case 1200: PrintToChatAll(" \x07 Warning | \x08 20 Minutes Remaining");
			case 600: PrintToChatAll(" \x07 Warning | \x08 10 Minutes Remaining");
			case 300: PrintToChatAll(" \x07 Warning | \x08 5 Minutes Remaining");
			case 120: PrintToChatAll(" \x07 Warning | \x08 2 Minutes Remaining");
			case 60: PrintToChatAll(" \x07 Warning | \x08 1 Minute Remaining");
			case 30: PrintToChatAll(" \x07 Warning | \x08 30 Seconds Remaining");
			case 15: PrintToChatAll(" \x07 Warning | \x08 15 Seconds Remaining");
			case 4: PrintToChatAll(" \x07 Warning | \x08 Slaying Players For Drops");
			case 3: PrintToChatAll(" \x07 Warning | \x08 Slaying Players For Drops");
			case 2: PrintToChatAll(" \x07 Warning | \x08 Slaying Players For Drops");
			case 1: PrintToChatAll(" \x07 Warning | \x08 Slaying Players For Drops");
		}
		
		if(timeleft < 0)
		{
			g_bAllowRoundEnd = true;
			ServerCommand("sm_slay @all");
			CS_TerminateRound(0.5, CSRoundEnd_GameStart, true); 
		}
	}
}

public Action:CS_OnTerminateRound(&Float:delay, &CSRoundEndReason:reason)
{
	g_bAllowRoundEnd = false;
	return Plugin_Continue;
}
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-08-2015 , 17:15   Re: God this annoys me. I can edit this write ? please tell me i can :(
Reply With Quote #6

Yeah that would be my guess why. I'll test it out on mine and see if it does the same, and maybe find a different way of ending it but fixing that. Hmm... Possibilities.
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