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[TF2] Halloween Damage Tracker (1.2.2, November 6 2013)


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Author
MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Plugin ID:
2986
Plugin Version:
Plugin Category:
Statistical
Plugin Game:
Team Fortress 2
Plugin Dependencies:
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    Plugin Description:
    Old 06-03-2012 , 15:29   [TF2] Halloween Damage Tracker (1.2.2, November 6 2013)
    Reply With Quote #1

    Was once upon a time known as Outline Bosses.
    NEW! 1.2! Rewritten once again just in time for Halloween! And just barely not late this time!

    Halloween Damage Tracker will automatically do some neat things with Halloween bosses (and the MvM Tank).
    • Track and display damage dealt by each player
    • Make the bosses visible through walls
    • Make Merasmus' hiding props visible through walls
    • Display the boss' health upon spawn
    • Provide a battle summary once the boss is defeated or leaves
    • Hide annoying messages caused by boss events
    CVARS
    Click to see ->

    HIDEABLE NOTICES
    You can hide these using sm_hdmgtracker_hidenotices ->

    ...I'll see if we can get some screenshots/videos of all of this in action sometime today.

    UPDATES
    Click to view ->
    Attached Files
    File Type: smx outlinebosses.smx (15.3 KB, 469 views)
    File Type: sp Get Plugin or Get Source (outlinebosses.sp - 1057 views - 24.0 KB)
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    Last edited by MasterOfTheXP; 06-18-2014 at 21:09.
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    Leonardo
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    Old 06-03-2012 , 18:02   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #2

    good, fgood.
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    Pelipoika
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    Join Date: May 2012
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    Old 06-04-2012 , 05:10   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #3

    This Should also Outline the bosses from your Boss Battles plugin
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    MasterOfTheXP
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    Old 06-04-2012 , 14:13   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #4

    It could easily do that, just by adding checks for players with 8000 HP. Although, I'm not sure how balanced that would be (bosses are NPCs that don't even know if all players can wallhack 'em, but player bosses might not be so pleased that everyone knows where they are 100% of the time) I'd much rather have that as a cvar in Boss Battles.
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    Pelipoika
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    Join Date: May 2012
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    Old 06-04-2012 , 17:08   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #5

    Quote:
    Originally Posted by MasterOfTheXP View Post
    It could easily do that, just by adding checks for players with 8000 HP. Although, I'm not sure how balanced that would be (bosses are NPCs that don't even know if all players can wallhack 'em, but player bosses might not be so pleased that everyone knows where they are 100% of the time) I'd much rather have that as a cvar in Boss Battles.
    Make players in only a specific range away from boss to see the outline on the boss?
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    Skyrider
    AMX Mod X Beta Tester
    Join Date: May 2005
    Location: Netherlands
    Old 08-03-2012 , 05:45   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #6

    ^ what peli said, that would be awesome. I also noticed a bug where the outline is only visible when you see the bosses for the first time and when you go look at the outline for a few seconds behind a wall it'll freeze up. Standing still like a statue while the boss just does his killing business.
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    Leonardo
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    Join Date: Feb 2010
    Location: 90's
    Old 08-03-2012 , 06:32   Re: [TF2] Outline Bosses 1.0
    Reply With Quote #7

    server-side network variable could be enabled only for all players.
    it cant be enabled per player (only client-side = impossible).

    also it is a known bug with post-process renders.
    client must know (at least - see) where glowing entity is.
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    Leonardo
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    Old 10-27-2012 , 08:25   Re: [TF2] Outline Bosses
    Reply With Quote #8

    bump for merasmus!
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    MasterOfTheXP
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    Old 10-27-2012 , 08:29   Re: [TF2] Outline Bosses
    Reply With Quote #9

    Right, this.

    Not sure if I should add the bunch of features I've been working on to this plugin (and then rename it), or make an entirely new plugin for it.

    To sum up the new features in two words: damage tracker. If you've ever been on my Sandbox and seen one of the bosses spawn...that.
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    xPaw
    Retired AMX Mod X Moderator
    Join Date: Jul 2008
    Old 10-27-2012 , 08:58   Re: [TF2] Outline Bosses
    Reply With Quote #10

    Quote:
    Originally Posted by MasterOfTheXP View Post
    Right, this.

    Not sure if I should add the bunch of features I've been working on to this plugin (and then rename it), or make an entirely new plugin for it.

    To sum up the new features in two words: damage tracker. If you've ever been on my Sandbox and seen one of the bosses spawn...that.
    Make sure to outline all objects marasmus turns into.
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