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[CS:S+GO] RAWR : Red's Awp Wide Restriction (2.2=handling warmup)


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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 02-11-2013 , 14:48   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #101

Quote:
Originally Posted by storf View Post
I just noticed..I have no sound when an AWP is attempted to be purchased.

This is from my cfg. .rawr_sound_buy "buttons/weapon_cant_buy.wav".

Do I need to DL this wav file from somewhere else as I don't seem to have it.

thx
Built-in CSS' .gcf.

CSGO doesn't have such file as far as I search.

And I believe my plugin doesn't handle the way CSGO plays sounds. I should update it in the future (todolisted).

And thanks for pointing that out.
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storf
SourceMod Donor
Join Date: Feb 2013
Old 02-14-2013 , 10:24   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #102

Hey Red,

Just out of curiosity, I created the directory "sounds/buttons" in my CSGO server and added the sound "weapon_cant_buy" from my CSS server. Restarted the server and it works like a charm!

I'm just lovin this plugin! Thx again!
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 02-14-2013 , 21:03   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #103

Quote:
Originally Posted by storf View Post
Hey Red,

Just out of curiosity, I created the directory "sounds/buttons" in my CSGO server and added the sound "weapon_cant_buy" from my CSS server. Restarted the server and it works like a charm!

I'm just lovin this plugin! Thx again!
wudufuk o.O ? wow...

Thanks for reporting.



Valve is so incoherent in his coherence sometimes -_-.

This aside, you mean "sound" right ? (no 's' at the end)

Red
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Last edited by RedSword; 02-14-2013 at 21:09.
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storf
SourceMod Donor
Join Date: Feb 2013
Old 02-15-2013 , 13:11   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #104

My bad..directory..sound/buttons. I typed from memory and it's not what it used to be!
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lblanchardiii
Junior Member
Join Date: Sep 2012
Location: Biloxi, MS
Old 02-26-2013 , 00:26   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #105

This mod fails to compile when I try to download it.
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 02-26-2013 , 00:28   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #106

http://forums.alliedmods.net/showthr...29#post1868629
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lblanchardiii
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Join Date: Sep 2012
Location: Biloxi, MS
Old 02-26-2013 , 00:33   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #107

Quote:
Originally Posted by RedSword View Post
Thanks man, I wasn't sure if that was the updated version or not.

Once I install this, I'm assuming it will create a config file that I can edit?
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lblanchardiii
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Join Date: Sep 2012
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Old 02-26-2013 , 01:07   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #108

Code:
L 02/25/2013 - 23:56:52: [SM] Unable to load plugin "redsawpwiderestriction.smx": Native "CS_AliasToWeaponID" was not found
Any idea what might be causing this?
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 02-26-2013 , 01:48   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #109

Quote:
Originally Posted by RedSword View Post
Notes :
  • I did let the 1.5.0 if you really do not want to update your Sourcemod to 1.5.0DEV.
  • Current version (2.0.0) will require Sourcemod 1.5.0DEV.
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My plugins :
Red Maze
Afk Bomb
RAWR (per player/rounds Awp Restrict.)
Kill Assist
Be Medic

You can also Donate if you appreciate my work
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AlfredSpain
Senior Member
Join Date: Oct 2010
Old 02-28-2013 , 19:08   Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.0=multiguns shared restriction)
Reply With Quote #110

if the player reconnect to server lost count of the rounds. This is posibe fix? THX!
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