As its
predecessor for L4D this Plugin awards Players which kill a certain amount of Zombies with Special Ammo.
Ammotypes:
L4D2 Incendiary Ammo
L4D2 Explosive Ammo
DumDum Ammo (pushes Infected back on hit)
Unlike in L4D, since special ammo is now supported by the game itself, we have some changes:
Explosive and Incendiary Rounds are Gun Exclusive. DumDum Rounds are NOT.
If you have a shotgun weapon, the amount of Special Rounds you receive as per CVAR gets divided by 5.
CVARS:
- l4d2_specialammo_killcountsetting (default 50) How many Zombies killed earns your special ammo
- l4d2_specialammo_amount (default 100) How much Special Ammo you get
- l4d2_specialammo_dumdumforce (default 150) How much force do DumDum Rounds apply to Infected
- Works in all Gamemodes -
Changelog:
1.0.0 - Release
1.0.1 - added l4d2 game check
1.0.2 - fixed not giving out upgrades
1.0.3 - fixed resetting special ammo to 0
1.0.4 - added Connection and RoundStart resets
1.0.5 - fixed chat spam on dumdum end