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Cut The Right Wire!


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 11-27-2008 , 14:04   Re: Cut The Right Wire!
Reply With Quote #101

New version, rewritten from the scratch.
Dunno if cn ML will be ok as i can't display it on my computer.

Do you think the alltalk feature is really needed ? I personally think it is useless and that you don't have time to discuss when you have to defuse the bomb.
What do you think about adding some messages (1 or random) when the CT has chosen the wrong wire ?
Attached Files
File Type: txt right_wire.txt (754 Bytes, 233 views)
File Type: sma Get Plugin or Get Source (ctrw.sma - 830 views - 4.3 KB)
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Last edited by ConnorMcLeod; 12-06-2008 at 02:12.
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Arrow
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Join Date: Sep 2008
Old 11-28-2008 , 02:20   Re: Cut The Right Wire!
Reply With Quote #102

Quote:
Originally Posted by connorr View Post
I'm not sure witch bug you are talking about, this version makes the c4 explode, so it (should) kills/damages every players that are in range, and the round finishes.
the bug i was talking about was when the USE key got disabled for the cts after a while (usually after a map change and then a couple rounds in making it that nobody could defuse the bomb.
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Arrow
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Join Date: Sep 2008
Old 11-28-2008 , 02:21   Re: Cut The Right Wire!
Reply With Quote #103

Quote:
Originally Posted by connorr View Post
New version, rewritten from the scratch.
Dunno if cn ML will be ok as i can't display it on my computer.

Do you think the alltalk feature is really needed ? I personally think it is useless and that you don't have time to discuss when you have to defuse the bomb.
What do you think about adding some messages (1 or random) when the CT has chosen the wrong wire ?

I just realized that i forgot to add bot check, BOT's won't be able to defuse the bomb untill next version
Thanks for the re-write! I will get it running this weekend.
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Arrow
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Join Date: Sep 2008
Old 12-04-2008 , 02:59   Re: Cut The Right Wire!
Reply With Quote #104

anyone else running this plugin?
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Arrow
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Old 12-04-2008 , 03:17   Re: Cut The Right Wire!
Reply With Quote #105

This plugin kills you and blows up the bomb when you choose the wrong wire. Can you make it like the old one where if you guess the wrong wire only you blow up? so that way other people get a chance?

Thanks.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 12-04-2008 , 06:40   Re: Cut The Right Wire!
Reply With Quote #106

Quote:
Originally Posted by Arrow View Post
This plugin kills you and blows up the bomb when you choose the wrong wire. Can you make it like the old one where if you guess the wrong wire only you blow up? so that way other people get a chance?

Thanks.
That's why i rewrote it, you can still use old version ;)
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Arrow
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Old 12-04-2008 , 13:29   Re: Cut The Right Wire!
Reply With Quote #107

Quote:
Originally Posted by connorr View Post
That's why i rewrote it, you can still use old version ;)
the old version has a bug...After a map change and a couple rounds in, cts lose the ability to use their "use" key, making them unable to defuse....

I thought that was why you rewrote the plugin? because of the bug.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 12-04-2008 , 14:15   Re: Cut The Right Wire!
Reply With Quote #108

Not at all, but if there is such a bug you should ask this plugin to be unapproved.
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Arrow
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Old 12-05-2008 , 01:09   Re: Cut The Right Wire!
Reply With Quote #109

k, is it possible for someone to fix the other plugin or rewrite it?

I like your plugin connor, and I am running it now, but I like being able to give other people a try if someone chooses the wrong wire. That way more people get a chance to use this cool plugin.
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Arrow
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Old 12-06-2008 , 00:52   Re: Cut The Right Wire!
Reply With Quote #110

Connor, There is a bug with your plugin. T's are allowed to choose a wire after they plant and if they choose wrong one they explode with bomb.

When you fix that can you please change it to support the other way? If not, I guess its cool, but please fix the problem that allows T's to defuse.
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